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Materialis Continuity
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Tinkers' Construct addon with extra materials, wrenches, and cross-mod compatibility. Unofficial port of Materialis.
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Materialis Continuity is an unofficial port of Materialis by RCXcrafter.
It's an addon for Tinkers' Construct that adds tool materials from other mods, molten fluids, the wrench and battlewrench, and a large set of compatibility modifiers.
- Original mod by RCXcrafter
- Ported by WoXayZ
- Licensed under MIT, matching the original
This is an unofficial port and is not affiliated with or endorsed by the original author.
Materialis
- Wrench and Battlewrench tools: rotate blocks, break machine parts, and support many ability slots
- Wrenching modifier: lets tools rotate blocks
- Galvanized modifier: trades two upgrade slots for an ability slot (wrench only)
- Fairy tool material and molten fairy alloy
- Inlay casts for casting inlays from molten metal
General compatibility
- Brass, aluminum, nickel, and uranium materials
Create
- Rose quartz, refined radiance, and shadow steel materials
- Mechanical Wrenching upgrade (Create wrench behavior on wrenching tools)
- Engineer's Goggles upgrade for helmets
Eidolon
- Pewter and arcane gold materials
- Reaping modifier: harvest soul shards from undead mobs
Aquaculture
- Neptunium material
Mystical Agriculture / Industrial Foregoing
- Orichalcum, plastic, and pink slime alloy materials
- Pink slime crystal for overslime
The Undergarden
- Cloggrum, froststeel, utherium, and forgotten metal materials
Mekanism
- Refined obsidian and refined glowstone materials
Psi
- Psimetal, ebony psimetal, and ivory psimetal materials
- Psionizing Radiation modifier: cast Psi spells while mining or attacking, plus a spell socket
- Spell Socket modifier
- Spell Casting modifiers (right-click casting like a CAD)
- Colorized modifier: decorative color stripe on tools
- Tinkers Exosuit armor with spell casting
Thermal
- Thermal Wrenching upgrade (crescent hammer behavior on wrenching tools)
Occultism
- Iesnium material
- Otherworld Goggles upgrade for helmets
Immersive Engineering
- Immersive Hammering upgrade (engineer's hammer behavior on wrenching tools)
Pretty Pipes
- Pipe Wrenching upgrade (pipe wrench behavior on wrenching tools)
Botania
- Livingwood, dreamwood, manasteel, elementium, and terrasteel materials
MythicBotany
- Alfsteel material
Draconic Evolution
- Draconium and awakened draconium materials
- Capacitor upgrade for extra tool energy storage
Redstone Arsenal
- Flux-infused material and flux-based modifiers
Ars Nouveau
- Reactive modifier: cast spells on tool use
Avaritia
- Crystal matrix (binding), neutronium, and infinity materials
- Cataclysmic modifier: extra upgrade and ability slots
- Skullfire modifier: skeletons drop wither skeleton skulls
Relations
| Relation | Mod | Why |
|---|---|---|
| Required | Mantle | Tinkers' Construct library |
| Required | Tinkers' Construct | Core mod |
| Optional | Create | Materials and wrenching upgrade |
| Optional | Botania | Botania materials |
| Optional | Psi | Psi materials, exosuit, spell modifiers |
| Optional | Thermal Foundation / Series | Thermal wrenching upgrade |
| Optional | Immersive Engineering | Hammering upgrade |
| Optional | Ars Nouveau | Reactive modifier |
| Optional | JEI | Recipe viewer support |
Other optional integrations (Eidolon, Aquaculture, Undergarden, Mekanism, Occultism, Pretty Pipes, Draconic Evolution, Avaritia, and more) load when those mods are present.
Note for 1.20.1
- Runed (Quark enchantment glint) is not included: Quark no longer provides runes on 1.20.1.
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