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MaterialTweaker
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Pack utility to modify tool and armor material attributes and repair items.
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Must be installed on both the client and the server.
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Material Tweaker is a modpack utility for modifying armor and tool materials, allowing you to change material attributes, as well as what items those materials use to repair durability with.
Attributes such as damage, durability, toughness, enchantability, etc. can all be changed on a material-by-material basis.
Even vanilla materials such as wood, iron, and diamond can be modified using this utility through a custom config system.
Any item can be set as a repair item for a material, allowing you to do things such as make iron swords repaired with a whetstone, or leather armor repaired with leather strips.
There is an additional config for setting repair items on an item-by-item basis, instead of whole materials, allowing you to set different repair items for specific tools.
Even normally unrepairable items such as bows can have a repair material set using this config.
While this mod has been tested and works in both servers and singleplayer, be aware there can always be bugs, please report any issues to the issue tracker linked at the top of the page.
Need to get in contact with me, or want to support me? Click the badges below:
Need a server? Click the banner below and use code "fonny" for 25% off your first month with Bisect Hosting:
Material Tweaker is a modpack utility for modifying armor and tool materials, allowing you to change material attributes, as well as what items those materials use to repair durability with.
Attributes such as damage, durability, toughness, enchantability, etc. can all be changed on a material-by-material basis.
Even vanilla materials such as wood, iron, and diamond can be modified using this utility through a custom config system.
Any item can be set as a repair item for a material, allowing you to do things such as make iron swords repaired with a whetstone, or leather armor repaired with leather strips.
There is an additional config for setting repair items on an item-by-item basis, instead of whole materials, allowing you to set different repair items for specific tools.
Even normally unrepairable items such as bows can have a repair material set using this config.
Need to get in contact with me, or want to support me? Click the badges below:
Need a server? Click the banner below and use code "fonny" for 25% off your first month with Bisect Hosting:

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