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Matter Overdrive Refitted
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Inspired by the popular Sci-Fi TV series Star Trek. It dwells in the concept of replicating and transforming one type of matter into another.
Themed around space exploration, including traveling to other planets, building spaceships, and surviving in outer space environments.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features complex tech, often requiring intricate setups and resources.
Features machines that produce and store energy or resources.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
A modified or ported version of an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Matter Overdrive - Maintained by Refitbench
Refitbench is a suborganization of CleanroomMC that concentrates on maintaining, developing old open-source mods on 1.12.2.
Note that this fork is assisted by AI!
About
Matter Overdrive is a Minecraft mod inspired by the popular Sci-fi TV series Star Trek. It dwells in the concept of replicating and transforming one type matter into another. Although it may seem overpowered, Matter Overdrive takes a more realistic approach and requires the player to build a complex system before even the simplest replication can be achieved.
Refitted Differences
- Optimized every machine block, remove redundant code, cache states for huge idle overhead gains.
- Optimized Matter Pipes, instead of checking every tick for neighbors, we cache it.
- Removed Matter Pipe internal buffers, transfers are direct.
- Vastly improved and optimized the Anomaly, cache states and queue lookups (configurable).
- Gravitational Stabilizer now requires power (Optional) and accepts upgrades and outputs stats via redstone.
- Fusion Reactor now shows valid anomaly positions instead of just center ghost block.
- Removed items and server logic for incomplete features. (StarMap / Grav Generator).
- Completed the WIP Tritanium Crate, its now a single block and accepts dye.
- Lots of config options for balance and tinkering by users and modpacks.
- Register items properly, so they show up in the same place, as it should have been.
- Better organize items and blocks to make a bit more logical sense.
- Implemented HEI's collapsible group support.
- Pattern Monitor allows managing tasks from networked replicators.
- Replication requests can be infinite (-1), configurable by server host.
- Fixed a fair amount of bugs and exploits. (Hopefully didn't add any new ones.. probably did, report them!).
- New Replication effects and sounds.
- New Recharge Station effects and sounds.
- New Inscriber effects and sounds.
- Improved Android performance, cache unlocks and power states.
- Tough As Nails / Simple Difficulty compatibility
Switching from MO:CE or MO:Legacy to MO:Refit
If you are coming from MO:CE and have no current setups built, switch is fairly simple, you will just see some incomplete items removed from the save. If you DO have setups, the following is important.
- Always back up your save!
- If you have fusion reactors with stablizers, they will by default require power now, if left as is, your stablizers will stop working!
- Some machines may require picking up and replacing.
- Old tritanium crates should get converted to the new tile, check them after upgrade, report any issues.
Features
- Matter Scanner, for scanning matter patterns for replication.
- Replicator, for transforming materials.
- Decomposer, for breaking down materials to basic form.
- Transporter, for beaming up.
- Phaser, to set on stun.
- Fusion Reactors and Gravitational Anomaly, for that sweet energy.
- Complex Networking for replication control.
- Star Maps, with Galaxies, Stars, and Planets.
- Androids, become an Android and learn powerful RPG like abilities, such as Teleportation and Forcefields.


Matter Overdrive - Maintained by Refitbench
About
Matter Overdrive is a Minecraft mod inspired by the popular Sci-fi TV series Star Trek. It dwells in the concept of replicating and transforming one type matter into another. Although it may seem overpowered, Matter Overdrive takes a more realistic approach and requires the player to build a complex system before even the simplest replication can be achieved.
Differences
- Optimized every machine block, remove redundant code, cache states for huge idle overhead gains.
- Optimized cables, instead of checking every tick for neighbors, we cache it.
- Vastly improved and optimized the Anomaly, cache states and queue lookups (configurable).
- Removed items and server logic for incomplete features. (StarMap / Grav Generator).
- Completed the in-progress Tritanium Crate, its now a single block and accepts dye.
- New config options for balance and tinkering by users and modpacks.
- Register items properly, so they show up in the same place, as it should have been.
- Better organize items and blocks to make a bit more logical sense.
- Implemented HEI's collapsible group support.
- Pattern Monitor allows managing tasks from networked replicators.
- Replication requests can be infinite (-1), configurable by server host.
- Bug fixes, fixed a fair amount of bugs and exploits.
- New replication effects and sounds.
- New Recharge Station effects and sounds.
Features
- Matter Scanner, for scanning matter patterns for replication.
- Replicator, for transforming materials.
- Decomposer, for breaking down materials to basic form.
- Transporter, for beaming up.
- Phaser, to set on stun.
- Fusion Reactors and Gravitational Anomaly, for that sweet energy.
- Complex Networking for replication control.
- Star Maps, with Galaxies, Stars, and Planets.
- Androids, become an Android and learn powerful RPG like abilities, such as Teleportation and Forcefields.
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