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Max Health Fix
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Fixes a bug with max health in Minecraft.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Addresses and fixes known bugs and issues.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Must be installed on both the client and the server.
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This mod fixes an old bug in Minecraft that causes the "Max Health" attribute to be ignored when a player joins the game. This bug will cause players with a health value greater than the default limit of 20 to be reset back down to 20 when they join the game. For example if the player is wearing a helmet that gives them +10 max health and they leave the game while having 25 health their health will be reset back to 20 when they rejoin the game.
This mod can be installed on the client and server. When installed on the client the bug will be fixed for your singleplayer worlds. When installed on the server the bug will be fixed for all players playing on the server, even those without the mod installed on their client.
You can test this bug using the following steps.
1. Create a new world with cheats enabled and creative mode turned off.
2. Use the /give command to give yourself a helmet with +10 max health. /give @p diamond_helmet{AttributeModifiers:[{AttributeName:"generic.max_health",Amount:20.0,Slot:head,Name:"generic.max_health",UUID:[I;-12158,12468,122112,-24936]}]} 1
3. Equip the helmet. Your max health should go from 20 to 30 (15 hearts).
4. Heal the player causing their health to be over 20.
5. Save the game and exit.
6. Rejoin the game.
7. Your health will be reset to 20. If the mod is installed it will not be.
Like the mod and want to support me?

This project is sponsored by Nodecraft. Use code Darkhax for 30% off your first month of service!
This mod fixes an old bug in Minecraft that causes the "Max Health" attribute to be ignored when a player joins the game. This bug will cause players with a health value greater than the default limit of 20 to be reset back down to 20 when they join the game. For example if the player is wearing a helmet that gives them +10 max health and they leave the game while having 25 health their health will be reset back to 20 when they rejoin the game.
This mod can be installed on the client and server. When installed on the client the bug will be fixed for your singleplayer worlds. When installed on the server the bug will be fixed for all players playing on the server, even those without the mod installed on their client.
You can test this bug using the following steps.
1. Create a new world with cheats enabled and creative mode turned off.
2. Use the /give command to give yourself a helmet with +10 max health. /give @p diamond_helmet{AttributeModifiers:[{AttributeName:"generic.max_health",Amount:20.0,Slot:head,Name:"generic.max_health",UUID:[I;-12158,12468,122112,-24936]}]} 1
3. Equip the helmet. Your max health should go from 20 to 30 (15 hearts).
4. Heal the player causing their health to be over 20.
5. Save the game and exit.
6. Rejoin the game.
7. Your health will be reset to 20. If the mod is installed it will not be.
Like the mod and want to support me?
This project is sponsored by Nodecraft. Use code DARKHAX for 30% off your first month of service!
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