Mebahel's Skeleton Revival

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Mebahel's Skeleton Revival

By MebahelOwner

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When death is no longer the end… their skulls flee to rise again. Summon, hunt, or suffer — in Mebahel’s Skeleton Revival, every skeleton gets a second chance.

Adventure/Exploration
Survival
Hostile Mobs
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
mebahels-skeleton-revival-1.0.4-fabric-1.21.1

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

🐺 Partnered with Godlike Host!

Godlike Host

I'm proudly partnered with Godlike Host — a high-performance game server provider perfect for Minecraft Java.

👉 Click the logo above to explore their hosting plans.
By using this link, you support my modding work directly!


💀 Mebahel’s Skeleton Revival

"When death is no longer the end… their skulls flee to rise again."

Mebahel’s Skeleton Revival adds a haunting twist to Minecraft combat:
When a Skeleton or Wither Skeleton dies, there’s a chance it will leave behind a living skull — a cursed remnant that runs away and resurrects its former body moments later.


📦 Required Dependencies

You must install the following dependencies:

🛠️ Forge / Neoforge (via Sinytra):

🧵 Fabric / Quilt users:

You must install:


⚔️ Features

  • 💀 Animated skull entities that flee upon spawn
  • ⏳ After a short delay, the skull re-summons the original skeleton
  • 🎭 Skull appearance matches its origin (Skeleton / Wither Skeleton)
  • 🔁 No infinite loops – reanimated skeletons won’t drop skulls again
  • ⛓️ Spawner protection – mobs from spawners won’t spawn skulls
  • 🧩 Mod compatibility – you can assign any entity from any mod to drop a skeleton or wither skull in a config file!

⚙️ Configurable Settings

You can adjust spawn chances via a JSON config file (config/mebahels-skeleton-revival/mebahels-skeleton-revival_config.json) at:

{
  "skeletonHeadSpawnRate": 12, (12% chance to spawn a Skeleton head)
  "witherSkeletonHeadSpawnRate": 12, (12% chance to spawn a Wither Skeleton head)
  "timeBeforeRevival": 140 (140 ticks before the Skeleton respawns, 20 ticks is 1 second)
}

Additionally, a second config file "entity-type-that-should-spawn-head_config.json" allows you to list custom entity types that can spawn skulls and respawn as the original entity :

{
  "skeletonHeadEntities": [
    "minecraft:skeleton",
    "modid:custom_archer"
  ],
  "witherSkeletonHeadEntities": [
    "minecraft:wither_skeleton",
    "modid:dark_knight"
  ]
}

💬 Notes & Credits


🔎 Discover More Mods by Mebahel

Mebahel's Antique Beasts ⚔️ Mebahel's Antique Beasts
Add epic mythological creatures, weapons, and lore to your Minecraft world.

Zombie Horde 🧟 Mebahel’s Zombie Horde
Face smarter, faster, and more organized zombies that swarm you at night.

🐺 Partnered with Godlike Host!

Godlike Host

I'm proudly partnered with Godlike Host — a high-performance game server provider perfect for Minecraft Java.

👉 Click the logo above to explore their hosting plans.
By using this link, you support my modding work directly!


💀 Mebahel’s Skeleton Revival

"When death is no longer the end… their skulls flee to rise again."

Mebahel’s Skeleton Revival adds a haunting twist to Minecraft combat:
When a Skeleton or Wither Skeleton dies, there’s a chance it will leave behind a living skull — a cursed remnant that runs away and resurrects its former body moments later.


📦 Required Dependencies

You must install the following dependencies:

🛠️ Forge / Neoforge (via Sinytra):

🧵 Fabric / Quilt users:

You must install:


⚔️ Features

  • 💀 Animated skull entities that flee upon spawn
  • ⏳ After a short delay, the skull re-summons the original skeleton
  • 🎭 Skull appearance matches its origin (Skeleton / Wither Skeleton)
  • 🔁 No infinite loops – reanimated skeletons won’t drop skulls again
  • ⛓️ Spawner protection – mobs from spawners won’t spawn skulls
  • 🧩 Mod compatibility – you can assign any entity from any mod to drop a skeleton or wither skull in a config file!

⚙️ Configurable Settings

You can adjust spawn chances via a JSON config file (config/mebahels-skeleton-revival/mebahels-skeleton-revival_config.json) at:

{
  "skeletonHeadSpawnRate": 12, (12% chance to spawn a Skeleton head)
  "witherSkeletonHeadSpawnRate": 12, (12% chance to spawn a Wither Skeleton head)
  "timeBeforeRevival": 140 (140 ticks before the Skeleton respawns, 20 ticks is 1 second)
}

Additionally, a second config file "entity-type-that-should-spawn-head_config.json" allows you to list custom entity types that can spawn skulls and respawn as the original entity :

{
  "skeletonHeadEntities": [
    "minecraft:skeleton",
    "modid:custom_archer"
  ],
  "witherSkeletonHeadEntities": [
    "minecraft:wither_skeleton",
    "modid:dark_knight"
  ]
}

💬 Notes & Credits


🔎 Discover More Mods by Mebahel

Mebahel's Antique Beasts ⚔️ Mebahel's Antique Beasts
Add epic mythological creatures, weapons, and lore to your Minecraft world.

Zombie Horde 🧟 Mebahel’s Zombie Horde
Face smarter, faster, and more organized zombies that swarm you at night.

Screenshots

Gallery

  • Wither Skeleton Head spawning a Wither Skeleton
    Wither Skeleton Head spawning a Wither Skeleton
  • Wither Skeleton Head fleeing
    Wither Skeleton Head fleeing
  • Skeleton Head spawned a Skeleton
    Skeleton Head spawned a Skeleton
  • Skeleton Head fleeing
    Skeleton Head fleeing
  • Skeleton Head fleeing
    Skeleton Head fleeing
  • Wither Skeleton Head fleeing
    Wither Skeleton Head fleeing

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~25,000
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~12,000
Modrinth
~13,000
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