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Mebahel's Skeleton Revival

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Mebahel's Skeleton Revival

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When death is no longer the end… their skulls flee to rise again. Summon, hunt, or suffer — in Mebahel’s Skeleton Revival, every skeleton gets a second chance.

Adventure/Exploration
Survival
Hostile Mobs
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
mebahels-skeleton-revival-1.0.4-fabric-1.21.1
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

🐺 Partnered with Godlike Host!

Godlike Host

I'm proudly partnered with Godlike Host — a high-performance game server provider perfect for Minecraft Java.

👉 Click the logo above to explore their hosting plans.
By using this link, you support my modding work directly!


💀 Mebahel’s Skeleton Revival

"When death is no longer the end… their skulls flee to rise again."

Mebahel’s Skeleton Revival adds a haunting twist to Minecraft combat:
When a Skeleton or Wither Skeleton dies, there’s a chance it will leave behind a living skull — a cursed remnant that runs away and resurrects its former body moments later.


📦 Required Dependencies

You must install the following dependencies:

🛠️ Forge / Neoforge (via Sinytra):

🧵 Fabric / Quilt users:

You must install:


⚔️ Features

  • 💀 Animated skull entities that flee upon spawn
  • ⏳ After a short delay, the skull re-summons the original skeleton
  • 🎭 Skull appearance matches its origin (Skeleton / Wither Skeleton)
  • 🔁 No infinite loops – reanimated skeletons won’t drop skulls again
  • ⛓️ Spawner protection – mobs from spawners won’t spawn skulls
  • 🧩 Mod compatibility – you can assign any entity from any mod to drop a skeleton or wither skull in a config file!

⚙️ Configurable Settings

You can adjust spawn chances via a JSON config file (config/mebahels-skeleton-revival/mebahels-skeleton-revival_config.json) at:

{
  "skeletonHeadSpawnRate": 12, (12% chance to spawn a Skeleton head)
  "witherSkeletonHeadSpawnRate": 12, (12% chance to spawn a Wither Skeleton head)
  "timeBeforeRevival": 140 (140 ticks before the Skeleton respawns, 20 ticks is 1 second)
}

Additionally, a second config file "entity-type-that-should-spawn-head_config.json" allows you to list custom entity types that can spawn skulls and respawn as the original entity :

{
  "skeletonHeadEntities": [
    "minecraft:skeleton",
    "modid:custom_archer"
  ],
  "witherSkeletonHeadEntities": [
    "minecraft:wither_skeleton",
    "modid:dark_knight"
  ]
}

💬 Notes & Credits


🔎 Discover More Mods by Mebahel

Mebahel's Antique Beasts ⚔️ Mebahel's Antique Beasts
Add epic mythological creatures, weapons, and lore to your Minecraft world.

Zombie Horde 🧟 Mebahel’s Zombie Horde
Face smarter, faster, and more organized zombies that swarm you at night.

🐺 Partnered with Godlike Host!

Godlike Host

I'm proudly partnered with Godlike Host — a high-performance game server provider perfect for Minecraft Java.

👉 Click the logo above to explore their hosting plans.
By using this link, you support my modding work directly!


💀 Mebahel’s Skeleton Revival

"When death is no longer the end… their skulls flee to rise again."

Mebahel’s Skeleton Revival adds a haunting twist to Minecraft combat:
When a Skeleton or Wither Skeleton dies, there’s a chance it will leave behind a living skull — a cursed remnant that runs away and resurrects its former body moments later.


📦 Required Dependencies

You must install the following dependencies:

🛠️ Forge / Neoforge (via Sinytra):

🧵 Fabric / Quilt users:

You must install:


⚔️ Features

  • 💀 Animated skull entities that flee upon spawn
  • ⏳ After a short delay, the skull re-summons the original skeleton
  • 🎭 Skull appearance matches its origin (Skeleton / Wither Skeleton)
  • 🔁 No infinite loops – reanimated skeletons won’t drop skulls again
  • ⛓️ Spawner protection – mobs from spawners won’t spawn skulls
  • 🧩 Mod compatibility – you can assign any entity from any mod to drop a skeleton or wither skull in a config file!

⚙️ Configurable Settings

You can adjust spawn chances via a JSON config file (config/mebahels-skeleton-revival/mebahels-skeleton-revival_config.json) at:

{
  "skeletonHeadSpawnRate": 12, (12% chance to spawn a Skeleton head)
  "witherSkeletonHeadSpawnRate": 12, (12% chance to spawn a Wither Skeleton head)
  "timeBeforeRevival": 140 (140 ticks before the Skeleton respawns, 20 ticks is 1 second)
}

Additionally, a second config file "entity-type-that-should-spawn-head_config.json" allows you to list custom entity types that can spawn skulls and respawn as the original entity :

{
  "skeletonHeadEntities": [
    "minecraft:skeleton",
    "modid:custom_archer"
  ],
  "witherSkeletonHeadEntities": [
    "minecraft:wither_skeleton",
    "modid:dark_knight"
  ]
}

💬 Notes & Credits


🔎 Discover More Mods by Mebahel

Mebahel's Antique Beasts ⚔️ Mebahel's Antique Beasts
Add epic mythological creatures, weapons, and lore to your Minecraft world.

Zombie Horde 🧟 Mebahel’s Zombie Horde
Face smarter, faster, and more organized zombies that swarm you at night.

Screenshots

Gallery

  • Wither Skeleton Head spawning a Wither Skeleton
    Wither Skeleton Head spawning a Wither Skeleton
  • Wither Skeleton Head fleeing
    Wither Skeleton Head fleeing
  • Skeleton Head spawned a Skeleton
    Skeleton Head spawned a Skeleton
  • Skeleton Head fleeing
    Skeleton Head fleeing
  • Skeleton Head fleeing
    Skeleton Head fleeing
  • Wither Skeleton Head fleeing
    Wither Skeleton Head fleeing

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