Medieval Religions

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Medieval Religions

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Choose a faith, rise through unique ranks, and lead your religion through elections, holy wars, and schisms.

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Mod
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religions-1.0.7.jar
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Modrinth

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Medieval Religions 


Minecraft 1.20.1  |  Forge 47.3.0+
Choose your faith. Rise from a wide-eyed novice to a figure of legend. Build a church or a sacred grove. Get elected leader of your flock — and lead it into holy war.
Medieval Religions turns faith into a full survival/server system: pick a religion, climb a faith-specific rank ladder, complete quests, wield amulets and relics, build shrines, and take part in real religious politics with other players — elections, holy wars, excommunication, and schism.
Required on both client and server.

Four Faiths

- Orthodoxy — leader: Patriarch, holy war: Holy Strife
- Catholicism — leader: Pope, holy war: Crusade
- Paganism — leader: High Volkhv, holy war: Wild Hunt
- Atheism — leader: Magister, holy war: Revolution of Reason

Orthodoxy and Catholicism are both branches of Christianity, grouped together in the faith-selection menu. Pick your path once when you join — change it later with /religion convert.

Faith, Ranks & Achievements


Each religion has its own five-tier rank ladder with unique titles — for example, Pagans climb from Seeker to Chosen of the Gods, while Catholics rise from Neophyte to Saint. Higher rank means stronger amulets and access to your faith's relic.
A full deeds achievement line tracks your religious life: choosing a faith, finishing your first quest, reaching each rank, building a church or grove, becoming leader, declaring a holy war, excommunicating a heretic, confessing, making an offering, praying on a Holy Day, and unleashing your relic's power.

Quests


12 unique quests per religion.
A new quest unlocks every 3 in-game days.
Four quest types: slay, gather, pray, craft.
Track progress and your active quest in the faith journal (press K).

Amulets & Relics


Primary Amulet
A cross or idol grants your faith's signature bonus — resilience and healing for Orthodox, fire resistance and bonus damage to the undead for Catholics, night vision and strength on natural ground for Pagans.
Secondary Amulet
One per faith — the Ladanka (Orthodox), the Rosary (Catholic), the Rune Stone (Pagan) — adds subtler, always-on effects that scale with rank or proximity to an altar.
Faith Relic
The pinnacle of each religion's artifacts, unique per faith (the Holy Chalice, the Sacred Reliquary, the Spirit Totem, and even atheists get one — the Engine of Progress). Unlocks at the Devout rank tier and unleashes a powerful, faith-specific blessing on a cooldown.
Leader Regalia
Granted to an elected leader, radiating an aura of regeneration, resistance, and strength for as long as they hold office.

Sacred Sites


Altar — pray (right-click) to advance quests and earn daily faith. You can also make an offering — gold, emeralds, golden apples, bread or bone — for instant faith and a themed buff.

Great Altar (rare) — a stronger altar that also blesses every nearby believer within an 8-block radius.
Idol — a proper carved statue Pagans can place and pray at for daily faith.

Church / Shrine — place the cornerstone and right-click once: a small stone chapel with a golden cross rises for Christians, or a timber shrine with a fenced sacred grove for Pagans. Once built, the structure stays put, but it keeps blessing your faith's followers nearby.

Every 8 in-game days a Holy Day arrives — prayer that day yields double faith, and a saint praying through the rain can disperse a storm entirely.

Religious Politics


Leadership elections — the first vote for each religion's leader opens 5 in-game days after world creation, with re-elections every 7 days afterward.
Holy wars — a leader can declare war on another faith; each religion has its own named conflict. War requires at least 50% of the faith's online members behind it. Two Christian branches fighting each other is automatically flagged as heresy rather than a holy war.
Only the attacking leader can call off a war; either side can surrender.
Excommunication — leaders can cast out members who've strayed.


Schism & Confession


Break away from your main religion to walk your own path — schism grants temporary buffs and debuffs that fade over time, plus longer-lasting permanent effects. Confession (/religion confess) lets you repent early.

Commands


/menu  —  open the main mod menu
/religion info  —  your faith, rank, and faith points
/religion convert <religion>  —  change religion
/religion path  —  choose your personal path / schism
/religion confess  —  confess and repent
/religion inquisition  —  inquisition tools
/religion war <religion>  —  declare a holy war (leader)
/religion endwar <religion>  —  call off a war (leader)
/religion surrender <religion>  —  surrender a war (leader)
/religion vote <player>  —  vote for a leader candidate
/religion excommunicate <player>  —  excommunicate a follower (leader)
/religion setleader <religion> <player>  —  set a leader directly (op)
/religion set <religion> [player]  —  set a player's religion (op)
/religion faith add/set <amount> [player]  —  manage faith points (op)

Requirements
Minecraft: 1.20.1
Forge: 47.3.0+
Required on client and server

Modrith: https://modrinth.com/mod/medieval-religions

Boosty: https://boosty.to/synex

Credits
KOMAReg, synexy_

Medieval Religions 

Minecraft 1.20.1  |  Forge 47.3.0+ Choose your faith. Rise from a wide-eyed novice to a figure of legend. Build a church or a sacred grove. Get elected leader of your flock — and lead it into holy war. Medieval Religions turns faith into a full survival/server system: pick a religion, climb a faith-specific rank ladder, complete quests, wield amulets and relics, build shrines, and take part in real religious politics with other players — elections, holy wars, excommunication, and schism.

Four Faiths

Replace this with a description

  • Orthodoxy — leader: Patriarch, holy war: Holy Strife
  • Catholicism — leader: Pope, holy war: Crusade
  • Paganism — leader: High Volkhv, holy war: Wild Hunt
  • Atheism — leader: Magister, holy war: Revolution of Reason

Orthodoxy and Catholicism are both branches of Christianity, grouped together in the faith-selection menu. Pick your path once when you join — change it later with /religion convert.

Faith, Ranks & Achievements

Each religion has its own five-tier rank ladder with unique titles — for example, Pagans climb from Seeker to Chosen of the Gods, while Catholics rise from Neophyte to Saint. Higher rank means stronger amulets and access to your faith's relic. A full deeds achievement line tracks your religious life: choosing a faith, finishing your first quest, reaching each rank, building a church or grove, becoming leader, declaring a holy war, excommunicating a heretic, confessing, making an offering, praying on a Holy Day, and unleashing your relic's power.

Quests

12 unique quests per religion. A new quest unlocks every 3 in-game days. Four quest types: slay, gather, pray, craft. Track progress and your active quest in the faith journal (press K).

Amulets & Relics

Primary Amulet A cross or idol grants your faith's signature bonus — resilience and healing for Orthodox, fire resistance and bonus damage to the undead for Catholics, night vision and strength on natural ground for Pagans. Secondary Amulet One per faith — the Ladanka (Orthodox), the Rosary (Catholic), the Rune Stone (Pagan) — adds subtler, always-on effects that scale with rank or proximity to an altar. Faith Relic The pinnacle of each religion's artifacts, unique per faith (the Holy Chalice, the Sacred Reliquary, the Spirit Totem, and even atheists get one — the Engine of Progress). Unlocks at the Devout rank tier and unleashes a powerful, faith-specific blessing on a cooldown. Leader Regalia Granted to an elected leader, radiating an aura of regeneration, resistance, and strength for as long as they hold office.

Sacred Sites

Altar — pray (right-click) to advance quests and earn daily faith. You can also make an offering — gold, emeralds, golden apples, bread or bone — for instant faith and a themed buff.

Great Altar (rare) — a stronger altar that also blesses every nearby believer within an 8-block radius. Idol — a proper carved statue Pagans can place and pray at for daily faith.

Church / Shrine — place the cornerstone and right-click once: a small stone chapel with a golden cross rises for Christians, or a timber shrine with a fenced sacred grove for Pagans. Once built, the structure stays put, but it keeps blessing your faith's followers nearby.

Every 8 in-game days a Holy Day arrives — prayer that day yields double faith, and a saint praying through the rain can disperse a storm entirely.

Religious Politics

Leadership elections — the first vote for each religion's leader opens 5 in-game days after world creation, with re-elections every 7 days afterward. Holy wars — a leader can declare war on another faith; each religion has its own named conflict. War requires at least 50% of the faith's online members behind it. Two Christian branches fighting each other is automatically flagged as heresy rather than a holy war. Only the attacking leader can call off a war; either side can surrender. Excommunication — leaders can cast out members who've strayed.

Schism & Confession

Break away from your main religion to walk your own path — schism grants temporary buffs and debuffs that fade over time, plus longer-lasting permanent effects. Confession (/religion confess) lets you repent early.

Commands

/menu  —  open the main mod menu /religion info  —  your faith, rank, and faith points /religion convert  —  change religion /religion path  —  choose your personal path / schism /religion confess  —  confess and repent /religion inquisition  —  inquisition tools /religion war  —  declare a holy war (leader) /religion endwar  —  call off a war (leader) /religion surrender  —  surrender a war (leader) /religion vote  —  vote for a leader candidate /religion excommunicate  —  excommunicate a follower (leader) /religion setleader  —  set a leader directly (op) /religion set [player]  —  set a player's religion (op) /religion faith add/set [player]  —  manage faith points (op)

Support the development of Medieval Realms on Boosty!

Get early access to secret experimental builds, vote for upcoming features, and help shape the mod: 👉 https://boosty.to/synex Thank you all in advance for your support! 👑

Requirements Minecraft: 1.20.1 Forge: 47.3.0+

Credits synexy_ , KOMAReg

Screenshots

Gallery

  • Medieval Religions
    Medieval Religions
  • Orthodoxy
    Orthodoxy Stand firm with the Eastern traditions, holding onto sacred dogmas and ancient heritage.
  • Catholicism
    Catholicism Align yourself with the Western Church, bound by the authority of the Holy See and noble crusades.
  • Paganism
    Paganism Embrace the old gods of the forests, ancient nature rituals, and the primal power of the earth.
  • Atheism
    Atheism Rely strictly on human reason, science, and steel, rejecting all divine entities.
  • The Achievement Showcase
    The Achievement Showcase Explore the ultimate milestones of the religion mod! This collection highlights your journey through history, faith, and progress. Whether you hold the sacred dogmas of the East, march under the papal banners of the West, awaken the primal spirits of natu
  • Faith Menu
    Faith Menu A preview of the "Faith" tab in the achievements menu, showcasing the spiritual milestones of the mod. This screen displays the unlocked rewards for players who chose to guide their empire through divine mandate, ancient traditions, or the raw power of na
  • Leaders
    Leaders A screen displaying the current heads of each faction: the Orthodox Patriarch, the Catholic Pope, the Pagan High Volkhv, and the Atheist Magister. Right now, all seats are empty, and elections are temporarily closed.
  • Active Holy Wars
    Active Holy Wars A screen tracking current military conflicts, crusades, and holy wars between factions.
  • Mod Guide and Rules
    Mod Guide and Rules A help screen explaining the core mechanics of the mod: choosing a religion, praying at altars, completing quests to increase rank, voting for leaders every 7 days, and rules for declaring holy wars.
  • Religious Items and Blocks
    Religious Items and Blocks A collection of custom items featuring sacred amulets, holy idols, ritual staffs for faction leaders (Pope, Patriarch, etc.), functional altars, and structures for churches or pagan shrines.

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