Mekanism Guide Book
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A Patchouli in-game guide for the Mekanism 10.7 mod family on Minecraft 1.21.1, that makes it easier to understand how the mod works and how to integrate all of its machines.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Mekanist's Manual

A Patchouli in-game guide for the Mekanism 10.7 mod family on Minecraft 1.21.1 NeoForge, originally developed for my own personal modpack
The book is organized around playable progression plus dedicated sections for the official Generators and Tools modules and optional addons such as Mekanism: MoreMachine and Mekanism Turrets & Fences. Only Mekanism and Patchouli are required. An always-visible directory reports missing optional modules and links to their project pages; installed modules replace those prompts with guide links.
Current coverage
- 83 entries and 838 Patchouli pages
- 410 visual recipe pages, including smithing
- 672 validated recipe outputs
- 28 process-flow and tier-chart pages
- 19 active Mekanism-family mods mapped to chapters
Validate and build
.\scripts\validate_book.ps1
.\gradlew.bat build
Validation reads the active instance JARs without changing them. It checks book JSON, category and relation links, displayed recipe IDs, mojibake, and recipe-grid coverage warnings.
It also reads scripts/book_scope.json to prove that every active Mekanism-family JAR in the target instance has its required chapter set. An active matching JAR without a scope mapping is a validation error.
The built JAR is written to build\libs. Building does not deploy it to the CurseForge instance.
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