Mental
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Tons of ores.Moths too.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Introduces new dimensions with unique biomes, resources, and challenges.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
HELP NEEDED
- Translating
- Textures
- Testers
- And at the moment someone who knows Imagemagick
Mental will be added to as it is developed.
Element progress: 12/204
A's done, working on B's
Alloy progress: 0/84
Moth progress: 0/?
Realm progress: 0/1
Mob progress: 0/?
Be it ores, moths, machines, or magics Mental will pretty much cover it.
Info/Backstory
I wanted to make a mod and suggested ores. A rule was put down if my friend could pronounce the name I would add it, that was a mistake, but a good mistake. We have been working on this for over three years and have restarted about 7 times. Hopefully, this will make me work on it faster.
Mental will add over 200 ores, over 80 alloys, an unknown number of moths, biomes, and dimensions with their own custom mobs. All ores and alloys will be able to combine to create stronger alloys up to tier 10 which the current highest tier.
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- Forge 1.11.2-13.20.0.2228
- Shadowfacts' Forglin 1.5.0
Compaibility (well planned (will be worked on after everything is added))
- Chisel
- Mincraft Flux
- Blood Magic
- JEI
- Tinkers Construct
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