Mental

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Mental

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Tons of ores.Moths too.

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Type
Mod
Latest Version
mental-1.11.2-0.0.1.0-beta.jar

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Description

HELP NEEDED

  • Translating
  • Textures
  • Testers
  • And at the moment someone who knows Imagemagick

Mental will be added to as it is developed.


Element progress: 12/204
A's done, working on B's

Alloy progress: 0/84

Moth progress: 0/?

Realm progress: 0/1

Mob progress: 0/?


Be it ores, moths, machines, or magics Mental will pretty much cover it.

Info/Backstory

I wanted to make a mod and suggested ores. A rule was put down if my friend could pronounce the name I would add it, that was a mistake, but a good mistake. We have been working on this for over three years and have restarted about 7 times. Hopefully, this will make me work on it faster.

Mental will add over 200 ores, over 80 alloys, an unknown number of moths, biomes, and dimensions with their own custom mobs. All ores and alloys will be able to combine to create stronger alloys up to tier 10 which the current highest tier.

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Requirements

  • Forge 1.11.2-13.20.0.2228
  • Shadowfacts' Forglin 1.5.0

Compaibility (well planned (will be worked on after everything is added))

  • Chisel
  • Mincraft Flux
  • Blood Magic
  • JEI
  • Tinkers Construct

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