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Metalborn

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Metalborn

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Magic mod about storing power in metal. Inspired by Brandon Sanderson's Mistborn series

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Minecraft

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Type
Mod
License
MIT License
Latest Version
Metalborn 1.0.3 for 1.20.1
Authors
CurseForge
Modrinth

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Metalborn a Minecraft mod implementing my own take on Feruchemy from Brandon Sanderson's Mistborn series. Feruchemy is the art of storing power in metals. While storing, you are temporarily weaker, but you can later draw out that power to increase your power by the same amount.

When you install the mod, each player will start as a random ferring granting you access to a single power you can store in the appropriate metal type. There are mechanics in the mod allowing you to change your power through loot, share your power with other players, or even steal additional powers from monsters. A single ore is added, tin, which can be used to alongside iron, gold, and copper to create various metals needed in the mod through the metal forge. To get started in the mod, combine a tin ingot with a book to get the mod's guidebook (also available online). It is also recommended to install JEI to view recipes for the mod.

This mod aims to integrate the mechanics of Feruchemy with Modded Minecraft. As a result, some of the powers, metals, and alloys have been adapted to better fit with metals commonly found in mods. In addition, while it features a take on Hemalurgy, that is ultimately focused on improving the gameplay of Feruchemy. At this time I am not planning to introduce aspects of the third magic from Mistborn; Allomancy, as I feel its too similar to systems I have already written as part of Tinkers' Construct.

Full list of metal powers in the mod:

  • Iron: stores weight - knockback and gravity.
  • Steel: stores speed - movement speed, attack speed, and mining speed.
  • Tin: stores sight - night vision and blindness.
  • Pewter: stores strength - attack damage and max health.
  • Copper: stores experience - fills or drains XP over time.
  • Bronze: stores reach - block and entity reach.
  • Gold: stores health - healing or damaging you over time.
  • Rose Gold: stores energy - filling or draining the hunger bar.
  • Nicrosil: stores investiture - grants or revokes a Feruchemy power.

In addition, based on the metals in your modpack, additional powers will be available:

  • Silver: stores luck - increases or decreases loot from entities
  • Electrum: stores determination - affects damage taken.
  • Zinc/Nickel: stores stealth - changes the range at which monsters notice you.
  • Brass/Constantan: stores warmth - applies or clears freezing and burning, and grants bonus fire damage.

For zinc/nickel and brass/constantan, if both metals that provide that power are present, zinc or brass is preferred (so nickel/constantan may have no power depending on your pack). Some additional metals may be added in the future; there is space in the design for 3 additional powers.

Metalborn a Minecraft mod implementing my own take on Feruchemy from Brandon Sanderson's Mistborn series. Feruchemy is the art of storing power in metals. While storing, you are temporarily weaker, but you can later draw out that power to increase your power by the same amount.

When you install the mod, each player will start as a random ferring granting you access to a single power you can store in the appropriate metal type. There are mechanics in the mod allowing you to change your power through loot, share your power with other players, or even steal additional powers from monsters. A single ore is added, tin, which can be used to alongside iron, gold, and copper to create various metals needed in the mod through the metal forge. To get started in the mod, combine a tin ingot with a book to get the mod's guidebook (also available online). It is also recommended to install JEI to view recipes for the mod.

This mod aims to integrate the mechanics of Feruchemy with Modded Minecraft. As a result, some of the powers, metals, and alloys have been adapted to better fit with metals commonly found in mods. In addition, while it features a take on Hemalurgy, that is ultimately focused on improving the gameplay of Feruchemy. At this time I am not planning to introduce aspects of the third magic from Mistborn; Allomancy, as I feel its too similar to systems I have already written as part of Tinkers' Construct.

Full list of metal powers in the mod:

  • Iron: stores weight - knockback and gravity.
  • Steel: stores speed - movement speed, attack speed, and mining speed.
  • Tin: stores sight - night vision and blindness.
  • Pewter: stores strength - attack damage and max health.
  • Copper: stores experience - fills or drains XP over time.
  • Bronze: stores reach - block and entity reach.
  • Gold: stores health - healing or damaging you over time.
  • Rose Gold: stores energy - filling or draining the hunger bar.
  • Nicrosil: stores investiture - grants or revokes a Feruchemy power.

In addition, based on the metals in your modpack, additional powers will be available:

  • Silver: stores luck - increases or decreases loot from entities
  • Electrum: stores determination - affects damage taken.
  • Zinc/Nickel: stores stealth - changes the range at which monsters notice you.
  • Brass/Constantan: stores warmth - applies or clears freezing and burning, and grants bonus fire damage.

For zinc/nickel and brass/constantan, if both metals that provide that power are present, zinc or brass is preferred (so nickel/constantan may have no power depending on your pack). Some additional metals may be added in the future; there is space in the design for 3 additional powers.

Screenshots

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  • Metal Forge being automated using hoppers
    Metal Forge being automated using hoppers forge_automation.png
  • Alloying bronze from tin and copper
    Alloying bronze from tin and copper forge.png
  • JEI support for metal forge recipes
    JEI support for metal forge recipes JEI Support.png
  • Applying spikes for additional power
    Applying spikes for additional power spikes.png
  • Tinkers' Construct casting support
    Tinkers' Construct casting support 2025-07-11_03.17.10.png
  • Cover of the in game guidebook
    Cover of the in game guidebook Book Cover.png
  • Sample of guidebook pages about the Metal Forge
    Sample of guidebook pages about the Metal Forge Forge Pages.png
  • Guidebook pages covering metals in the mod
    Guidebook pages covering metals in the mod Metal Pages.png
  • UI for equipping and controlling metalminds
    UI for equipping and controlling metalminds metalminds.png
  • Tooltip for a nicrosil metalmind
    Tooltip for a nicrosil metalmind Metalmind Tooltip.png
  • Metalborn UI
    Metalborn UI UI for equipping and controlling metalminds
  • Metal Tooltip
    Metal Tooltip Tooltip for a nicrosil metalmind
  • Forge automation
    Forge automation Automating the metal forge using hoppers
  • Alloying
    Alloying Alloying bronze from tin and copper
  • JEI Support
    JEI Support JEI support for metal forge recipes
  • Spike UI
    Spike UI Applying a spike for additional power
  • Tinkers' Construct support
    Tinkers' Construct support Casting a metalmind using Tinkers' Construct
  • Book cover
    Book cover Cover of the in game guidebook
  • Forge Pages
    Forge Pages Sample of guidebook pages about the metal forge
  • Metal pages
    Metal pages Guidebook pages covering detailed effects of metals

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