Metallum (Metal Backend)
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Metal backend for Minecraft on macOS
Enhances game performance and optimizes resource usage.
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Runs entirely on the client. Works on vanilla servers.
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Metallum
Metallum is an experimental rendering backend for Minecraft on macOS that uses Apple’s Metal API instead of OpenGL/Vulkan. It provides a more native rendering path and aims to improve performance and efficiency on Apple Silicon.
This project is still experimental. Performance, stability, and compatibility may vary depending on your system and installed mods. If you encounter bugs, please report them on GitHub.
Requirements
- macOS
- Apple Silicon (M1 or newer)
Metallum
Metallum is an experimental rendering backend for Minecraft on macOS that uses Apple’s Metal API instead of OpenGL/Vulkan. It provides a more native rendering path and aims to improve performance and efficiency on Apple Silicon.
This project is still experimental. Performance, stability, and compatibility may vary depending on your system and installed mods. If you encounter bugs, please report them on GitHub.
Requirements
- macOS
- Apple Silicon (M1 or newer)
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