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mineralworld
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Replace world blocks with minerals. Keep vanilla terrain, but stone becomes ore, trees become mineral trees, and the Nether and End get their own mineral themes. Server-side only, client optional.
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## What is Mineral World?
Mineral World is a world generation mod that replaces vanilla terrain blocks with mineral blocks while keeping the original terrain shape, biomes, and structures intact. Explore a world where stone is iron ore, trees are made of emeralds and diamonds, and the Nether is full of quartz.
## Features
- **Overworld**: Stone becomes iron ore, creating mineral-rich landscapes
- **Nether**: Netherrack becomes nether quartz ore
- **End**: End stone becomes obsidian
- **Trees**: Each tree type maps to a different mineral (oak = emerald, birch = iron, spruce = diamond, dark oak = coal, acacia = gold, jungle = emerald, cherry = redstone, mangrove = copper)
- **Leaves**: Tree leaves become corresponding mineral blocks
- **Nether Fungi**: Crimson stems become redstone ore, warped stems become lapis ore
- **Chorus Plants**: Can grow on mineral ore bases in the End
- **Lava Safety**: Huge fungi won't generate near lava sources
## Installation
1. Install Forge or Fabric Loader for your Minecraft version
2. Download the jar file matching your Minecraft version
3. Place it in your `.minecraft/mods/` folder
**Note**: Server-side required, client-side optional. All replaced blocks are vanilla blocks, so clients without the mod can still see the mineral world correctly.
## Supported Versions
| Loader | Minecraft | Java |
|--------|-----------|------|
| Forge | 1.20.1 | 17 |
| Fabric | 1.21.1 | 21 |
| Fabric | 1.21.4 | 21 |
| Fabric | 1.21.11 | 21 |
## License
MIT License - Free to use, modify, and distribute.
## Links
- [GitHub](https://github.com/ckycen/mineralworld)
- [Issues](https://github.com/ckycen/mineralworld/issues)
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