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MineTraits
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Choose character traits like in Project Zomboid pick strengths and weaknesses that permanently affect your gameplay
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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So this mod is simple its like zomboid traits system when you make a new character
you got points when choosing good traits it takes from your points and bad traits give you points

Client Side
You can configure the toml file to edit the starting points and also disable certain traits (for your singeplayer worlds it wont work with servers)
Server Side
You can configure the server toml file to edit the starting points and also disable certain traits (it will disable the traits and edit the points for every player in the server)
As a op you can reset someone traits with /resettraits when the player reconnect it will show him the traits screen again

Good Traits
- Creeper Resistance - Take 50% less damage from creeper explosions (creeper_resistance) - 8 points
- Arrow Deflection - Reflect skeleton arrows back at them (arrow_deflection) - 10 points
- Melee Expert - Deal 50% more damage with melee attacks (melee_expert) - 10 points
- Sharpshooter - Deal 50% more damage with ranged attacks (sharpshooter) - 10 points
- Animal Whisperer - Double the chance to tame animals (animal_whisperer) - 5 points
- Iron Stomach - Hunger drains 50% slower (iron_stomach) - 6 points
- Haggler - All villager trades are 20% cheaper (haggler) - 7 points
- Lucky Miner - 25% chance for ores to drop double (lucky_miner) - 8 points
- Swift-Footed - Move 25% faster (swift_footed) - 8 points
- Quick Strikes - Attack 25% faster with swords (quick_strikes) - 7 points
- Durable Equipment - Items lose durability 25% slower (durable_equipment) - 6 points
- Thick Skin - Reduce all incoming damage by 10% (thick_skin) - 9 points
- Fire Resistant - Take 50% less damage from fire (fire_resistant) - 6 points
- Well Rested - Gain 1 extra heart for 5 minutes after sleeping (well_rested) - 4 points
Bad Traits
- Creeper Magnet - Take 50% more damage from creeper explosions (creeper_magnet) +8 points
- Weak Arms - Deal 50% less damage with melee attacks (weak_arms) +10 points
- Poor Aim - Deal 50% less damage with ranged attacks (poor_aim) +10 points
- Bottomless Stomach - Hunger drains 50% faster (bottomless_stomach) +6 points
- Bad Reputation - All villager trades are 30% more expensive (bad_reputation) +7 points
- Unlucky Miner - 25% chance for ores to drop nothing (unlucky_miner) +9 points
- Heavy-Footed - Move 25% slower (heavy_footed) +8 points
- Fragile Equipment - Items lose durability 50% faster (fragile_equipment) +7 points
- Pyromaniac - Fire damage instantly kills you (pyromaniac) +12 points
- Hydrophobic - Swimming drains hunger twice as fast (hydrophobic) +5 points
When trying to disable traits use the ids that are in the ()

So this mod is simple its like zomboid traits system when you make a new character you got points when choosing good traits it takes from your points and bad traits give you points

Client Side You can configure the toml file to edit the starting points and also disable certain traits (for your singeplayer worlds it wont work with servers)
Server Side You can configure the server toml file to edit the starting points and also disable certain traits (it will disable the traits and edit the points for every player in the server)
As a op you can reset someone traits with /resettraits when the player reconnect it will show him the traits screen again

Good Traits
- Creeper Resistance - Take 50% less damage from creeper explosions (creeper_resistance) - 8 points
- Arrow Deflection - Reflect skeleton arrows back at them (arrow_deflection) - 10 points
- Melee Expert - Deal 50% more damage with melee attacks (melee_expert) - 10 points
- Sharpshooter - Deal 50% more damage with ranged attacks (sharpshooter) - 10 points
- Animal Whisperer - Double the chance to tame animals (animal_whisperer) - 5 points
- Iron Stomach - Hunger drains 50% slower (iron_stomach) - 6 points
- Haggler - All villager trades are 20% cheaper (haggler) - 7 points
- Lucky Miner - 25% chance for ores to drop double (lucky_miner) - 8 points
- Swift-Footed - Move 25% faster (swift_footed) - 8 points
- Quick Strikes - Attack 25% faster with swords (quick_strikes) - 7 points
- Durable Equipment - Items lose durability 25% slower (durable_equipment) - 6 points
- Thick Skin - Reduce all incoming damage by 10% (thick_skin) - 9 points
- Fire Resistant - Take 50% less damage from fire (fire_resistant) - 6 points
- Well Rested - Gain 1 extra heart for 5 minutes after sleeping (well_rested) - 4 points
Bad Traits
- Creeper Magnet - Take 50% more damage from creeper explosions (creeper_magnet) +8 points
- Weak Arms - Deal 50% less damage with melee attacks (weak_arms) +10 points
- Poor Aim - Deal 50% less damage with ranged attacks (poor_aim) +10 points
- Bottomless Stomach - Hunger drains 50% faster (bottomless_stomach) +6 points
- Bad Reputation - All villager trades are 30% more expensive (bad_reputation) +7 points
- Unlucky Miner - 25% chance for ores to drop nothing (unlucky_miner) +9 points
- Heavy-Footed - Move 25% slower (heavy_footed) +8 points
- Fragile Equipment - Items lose durability 50% faster (fragile_equipment) +7 points
- Pyromaniac - Fire damage instantly kills you (pyromaniac) +12 points
- Hydrophobic - Swimming drains hunger twice as fast (hydrophobic) +5 points
When trying to disable traits use the ids that are in the ()
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