Community listing page, reviews may not be monitored by the author.
Minimal Backup
No reviews yet
A lightweight Minecraft backup mod that saves per-chunk/file Zstd deltas instead of copying the whole file.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Key Features
- Delta Storage (Space-First): Tracks individual chunks and
.datfiles in append-only.zpackarchives. The first block is a full copy; subsequent blocks are Zstd dictionary deltas. Untouched chunks take zero space. - Fast, Copy-Free Restores: Restoring does not unzip files beforehand. It intercepts game reads to serve snapshot data directly, falling through to disk for untouched data.
- In-Process Server Swap: On dedicated servers, restoring boots a fresh server instance in the same JVM while holding player connections open with a heartbeat. Modded clients reconnect automatically. Integrated (single-player) servers use the same connection hold while the old server stops, then the client quietly reloads the world, so the vanilla "connection lost" screen never appears.
- Server-Side & Optional UI: Vanilla clients can join freely. Modded clients can press
F9(or/backup uiin single-player) for the visual Time Tree; it needs UILib + Architectury (0.3.6+9.2.14on 1.20.1,9.0.0+13.0.6on 1.21.1). Without them the client shows a chat hint and/backupcommands still work. Players below permission level 2 get a read-only tree: list and status are available, while create/restore/rename/delete/verify are disabled and the server rejects those requests. A second key binding, unbound by default, creates a snapshot immediately using the default timestamp title; bind it in the vanilla controls screen if you want one-key backups.
Commands (Requires OP Level 2)
/backup create [name] # Create a manual snapshot
/backup list # List snapshots
/backup status # Show runtime & vault status
/backup restore <slot> [confirm] # Checkpoint current state & restore to <slot>
/backup disarm # Cancel a pending restore
/backup delete <slot> # Soft-delete (tombstone) a snapshot
/backup rename <slot> <name> # Rename a snapshot
/backup verify <slot> # Verify block hashes for a snapshot
/backup gc [confirm] # Preview or run garbage collection (compaction)
/backup baseline [confirm] # Import all existing chunks/data into the vault
/backup reload # Reload server config
/backup ui # Open client GUI
Storage & Configuration
- Vault Path:
<gameDir>/mbackups/<worldFolderName>/(Stored outsidesaves/).- Note: Deleting a world keeps its backups. Renaming a world folder starts a fresh backup vault.
- Configs:
config/minimalbackup-server.tomlandconfig/minimalbackup-client.toml.- Triggers: Auto-backup on world unload (
triggerOnUnload=true) or timer (triggerOnInterval+intervalMinutes). - Retention & Compression: Configure
retentionKeep,retentionMaxBytes, andzstdLevel. - Scope: Enable
fullBaselineto import untouched worlds, orcopyJsonto includeadvancements/andstats/.
- Triggers: Auto-backup on world unload (
Limitations (Non-Goals)
- NBT Pipeline Only:
datapacks/,serverconfig/, and custom non-NBT mod databases are ignored. (advancements/*.jsonandstats/*.jsonrequirebackup.copyJson=true). - Local & Version-Locked: Backups are local only (
<gameDir>/mbackups) and cannot be restored across different Minecraft versions. - Vanilla Client Reconnect: Vanilla clients can play normally, but must manually click "Reconnect" after a dedicated server restore.
Offline CLI Tool
The mod jar can be run directly with Java (while the world is stopped) for offline maintenance:
java -cp <mod.jar> engine.cli.Main list <gameDir> <worldKey> # List snapshots & sizes
java -cp <mod.jar> engine.cli.Main rollback <gameDir> <worldKey> <slot> <dir> # Rebuild world into <dir>
java -cp <mod.jar> engine.cli.Main compact <gameDir> <worldKey> # Run garbage collection
java -cp <mod.jar> engine.cli.Main heal <gameDir> <worldKey> # Clean up interrupted writes
License
GNU Lesser General Public License v3.0 only
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources