Mining Is Hard

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Mining Is Hard

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Rebalances mining and progression to reward cave exploration over branch mining and farms — slower rock, hungrier digging, rarer ores with biome hotspots.

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NeoForge
Minecraft

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Mod
Latest Version
seigtfjell-1.6.0.jar
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Description

Mining Is Hard rebalances the early and mid game to reward cave exploration over endless branch mining and automated farms.

Features (most are configurable)

  • Slower rock — stone-type blocks break much slower, so tunneling through rock is no longer the fast path to ore.
  • Hungry digging — breaking rock costs extra exhaustion, so long mining sessions require food.
  • Rebalanced ores — veins are larger but rarer, with biome-specific hotspots (iron & emerald in mountains, gold in badlands, diamond in the deep dark, and more) to reward exploring different areas.
  • No trade farms — villager trading is disabled (wandering traders still work).
  • No fished enchants — enchanted books and gear can no longer be fished up.
  • Selective spawns — chosen mobs (creeper by default) won't spawn naturally.

Ores, dirt and wood are intentionally unaffected by the mining slowdown. Everything can be tuned in config/seigtfjell-common.toml.

Requires: NeoForge for Minecraft 1.21.10.

Must be installed on both the client and the server.

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