Mino++ (Unofficial 1.21.11 Port)
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Play UNO in Minecraft. Sit down at an in-world table and play with friends or bot players.
Features small, self-contained games within Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description

Play UNO in Minecraft. Sit down at an in-world table and play with friends or bot players.
A single-version Fabric 1.21.11 port of Mino++ by zbx1425, distributed under the original MIT license. A faithful, cleaned-up single-version fork — not a behavioral rewrite. See the source & porting notes.
Features
- Play UNO at an in-world table block — with other players or automated (bot) players
- A config screen for the bot players (powered by YACL)
- In-game hand HUD and card interactions

How to play
Controls
- Right-click a draw pile to draw a card or to pass; right-click elsewhere to play a card
- Hold
Ctrlwhile playing a card to call Mino — do it while you still have two cards in hand - Forgot to call Mino while playing? Type
Minoin chat to make up for it - To challenge someone for not calling Mino, just hit them
- If the table is destroyed while you still hold cards bound to it, right-click the sky to unbind them
Rules
- Starting hand: 7 cards; the game opens with a non-action card
- You may steal a turn by playing a card identical to the previous one, and may stack +2 and +4
- You may not play a wild +4 while you still have another playable card (it's an illegal play, so there's no challenge rule)
- You may play an action card as your final card
- Calling Mino while you have more than 1 card in hand incurs a 2-card penalty draw
- After drawing, you may still play another card from your hand
Requirements
Requires Fabric API and YACL (Yet Another Config Lib) — both are listed under Dependencies. Runs on both client and server; for multiplayer, install it (and its dependencies) on the server as well as every client.
Credits & License
- Original mod: Mino++ by zbx1425 — MIT
- This fork: Fabric 1.21.11 port — MIT
- Source & porting notes on GitHub
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