Mod
Min's Enchantments
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Add various unique enchantments and tables.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Introduces new enchantments and/or changes the vanilla enchantment system.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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REQUIRED TICKRATE API
HIGHLY RECOMMEND TO PLAY WITH ENCHANTMENT DESCRIPTIONS MOD
ALMOST EVERY VALUES/FEATURES CAN BE ADJUSTED IN CONFIG.
Tables :
Recipe of every tables can be found in jei.
Work with just vanilla bookshelfs, doesn't need special setup.
Ocean Enchanting Table :
Required prismarine crystal for enchating.
Nether Enchanting Table :
Required blaze powder for enchanting.
Sculk Enchanting Table :
Required echo shard for enchanting.
End Enchanting Table :
Required ender eye for enchanting.
Blessing Table :
Required holy emblem for enchanting.
Enchantments :
Ocean :
Waterbolt : Projectile ignore liquids.
Mermaid's Blessing : While in water, hostile mobs won't attack you first.
Sharp Waves : Increase damage of trident with distance of trident traveled.
Tide : While swimming, increase swimming speed constantly.
Poseidon's Grace : On projectile hit, summon additional tridents from nearby water.
Wave's Protection : When taking a damage in water, increase swimming speed with short amount of time.
Lord of the Sea : While in water, nearby water animals will fight for you.
Sailing : Increase movement speed of vehicle.
Water Jet : While in water, able to shoot bow using water. while outside water, able to reload crossbow with splash water bottle.
Aquatic Aura : Put nearby entities to water.
Nether :
Lava Walker : Allow to walk on surface of lava.
Auto Smelt : Automatically smelt mined blocks.
Flame Thorn : When taking a damge, deal a thorn damage and put enemy on fire.
Dry : While sneaking, hydrate nearby waters.
Soul Fire : Inflict soul fire to enemy.
End :
Teleportation : On projectile hit, teleport shooter to hit location.
Sculk :
Sonic Boom : Allow to shoot sonic boom instead of arrow.
Infection : Increase experience gained from blocks.
Concealment : Silence most of sounds from player.
Normal :
Ricochet : Projectile bounce off from wall.
Climb : Allow to climb on blocks.
Wallbreak : Projectile ignore blocks.
Magnet : While sneaking, attract nearby items and exp orbs.
Cell Division : Projectile split upon hit.
Takeoff : Allow to start flying with elytra in ground.
Armor Crack : Increase damage with armor point of enemy.
Miner : Projectile destroy blocks upon hit.
Curse :
Curse of Mermaid : While in water, netural mobs become hostile.
Curse of Floating : Prevent sinking in water.
Curse of Abyss : While in water, decrease fov of player.
Rusty : While in water, constantly decrease durability of item.
Overgravity : Increase fall damage and speed.
Curse of Undead : While under sunlight, burn like a undead.
Curse of Enderman : Take a damage from water.
Curse of Sinking : Forcefully sink player to underwater.
Blessment :
Barrier : Push entities in certain range.
Hardening : Increase armor point when taking a damage.
Rage : Increase attack damage and speed with each hit.
Returning : Revive in last death position using durability of armor.
Homing : Projectile follow nearby mobs.
Mirror : Grants chance to reflect damage and projectile with shield.
Soul of Terrarian : Summon extra projectiles upon projectile hit.
God Hand : Decrease cooldown of items.
Malice : While hugely decrease base damage, deal percent damage with max health of enemy.
Auto Shielding : Grants chance to automatically block attack with shied.
Grinding : Increase damage, attack and mining speed, projectile damage with consumed durability.
Accelerate : Increase pulling speed of item.
Critical Strike : Grants chance to convert normal attack to critical hit.
Heart Steal : Grants chance to heal upon hit.
Healing Cutter : Grants chance to reduce enemies healing with duration.
Air Swimming : Allow to swim in air.
Multi Strike : Grants chance to perform second attack.
Solaria : While under sunlight, slowly recover durability.
Time Break : Grants chance to stop enemies time with duration.
Extra Features :
No Enchant Cap : Disable incompatibility of enchantments in anvil.
No Increasing Repair Cost : Disable 'Too expensive' message of anvil.
Anvil Overlevel Books : Allow to merge enchants with same level to get higher level.
Anvil Aways Allow Books : Allow to enchant any items in anvil.
Disenchanting : Allow to disenchant with vanilla book in anvil.
Credits :
Table textures by dogulkkun
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