MistTaczSkills

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MistTaczSkills

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MistTaczSkills is a high-performance skill system addon mod specifically developed for the TACZ weapon mod. This mod allows players to install various powerful skills for TACZ weapons, activated through 17 different trigger conditions.

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
misttaczskills-1.0.4-hotfix.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

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About

Description

MistTaczSkills

MistTaczSkills is a high-performance skill system addon mod specifically developed for the TACZ weapon mod. This mod allows players to equip TACZ weapons with various powerful skills that are activated through different trigger conditions. The mod is in early development stage. Currently, only 15 triggers are fully implemented and 8 skills are completed. More triggers and skills will be added in the future.

Core Features

  • 88% Trigger Availability - 15/17 triggers are fully tested and stable
  • API Compatibility - Automatically compatible with all TACZ versions 1.1.4 - 1.1.6+
  • Weapon NBT Binding - Skills follow weapons, supporting trading and transfer
  • High Performance Optimization - Smart frequency control with server-friendly design

Status

Trigger Availability 88% (15/17)
Server Performance Optimization Complete
API Integration 100%

Command System

  • Requires administrator privileges (level 2)
  • Important: Target player must be holding the corresponding weapon when installing/removing skills
  • Smart auto-completion: Both trigger and skill parameters have detailed auto-completion hints
  • Sanctification mechanism: Weapons must first be sanctified to open skill slots before installing skills

Sanctification Commands

  • /misttacz sanctify inlay <player> <slots 1-5> - Sanctify held weapon and open skill slots
  • /misttacz sanctify remove <player> - Remove sanctification from held weapon and clear all skill slots and skills

Skill Commands

  • /misttacz skills install <player> <trigger> <skill> <value> <cooldown_seconds> - Install skill on held weapon
  • /misttacz skills remove <player> <trigger> <skill> - Remove skill from held weapon (does not remove skill slot)
  • /misttacz skills list <player> - View skill slots and skills of held weapon
  • /misttacz skills debug <player> - View detailed information of held weapon
  • /misttacz skills help - Display help information

Trigger Types

Triggers are divided into two modes, totaling 17 triggers with 88% fully available:

Count Mode Triggers (8 total - All Available)

Triggered when reaching specified count:
  1. kill_mobs (Kill Mobs) - Triggered after killing specified number of mobs
  1. low_ammo (Low Ammo) - Triggered when remaining bullets reach specified amount
  1. consume_ammo (Consume Ammo) - Triggered after consuming specified number of bullets
  1. melee_kill (Melee Kill) - Triggered after killing specified number of mobs with gun melee
  1. melee_count (Melee Count) - Triggered after using melee specified number of times
  1. take_damage (Take Damage) - Triggered after being attacked specified number of times (must hold weapon)
  1. low_health (Low Health) - Triggered when remaining health reaches specified amount (must hold weapon)
  1. hit_enemy (Hit Enemy) - Triggered after hitting enemies specified number of times

API Detection Triggers (2 total - Framework Complete)

  1. hit_headshot (Hit Headshot) - Triggered after hitting enemy heads specified number of times ⏳ Waiting for TACZ 1.1.6+ API
  1. hit_body (Hit Body) - Triggered after hitting enemy bodies specified number of times ⏳ Waiting for TACZ 1.1.6+ API

Probability Mode Triggers (7 total - All Available)

Each time has specified probability to trigger (value is probability from 1-100):
  1. reload (Reload) - Probability trigger when reloading
  1. melee_attack (Melee Attack) - Probability trigger when using gun melee
  1. switch_away (Switch Away) - Probability trigger when switching away from gun
  1. switch_to (Switch To) - Probability trigger when switching to this gun
  1. fire_weapon (Fire Weapon) - Probability trigger when firing
  1. move_distance (Move Distance) - Probability trigger when moving while holding gun
  1. stay_still (Stay Still) - Probability trigger when staying still while holding gun

Skill Types

  • test_skill - Test skill that outputs "Successfully triggered" message in chat
  • chain_lightning - Chain Lightning, deals chain lightning attack to hit targets and surrounding enemies
  • regeneration_skill - Life Recovery skill, instantly restores health and provides continuous healing effect
  • speed_skill - Speed skill, provides speed and haste effects to enhance player mobility


    description_a5ff221f-45c7-426c-b756-da04fbc209b9.pngdescription_3c223921-5cf8-455c-9bf8-1e0855118769.png
Copyright Notice and Terms of Use This software and all associated files, documentation, and resources are protected by copyright. No copying, distribution, modification, or commercial use is permitted without explicit written permission from the copyright holder. Permitted Use:
  • Personal non-commercial use only
  • Personal learning and research purposes
Strictly Prohibited:
  • Any form of commercial use or profit-making activities
  • Modifying, editing, or altering any files
  • Decompiling, reverse engineering, unpacking, or attempting to access source code
  • Redistribution, sharing, or public distribution
  • Creating derivative works based on this software
  • Removing or modifying copyright notices and license information
Commercial Licensing: For commercial use or other special purposes, please contact the author for explicit authorization. Violation of these terms may result in legal consequences. By using this software, you agree to comply with these terms. All rights reserved.

MistTaczSkills

A high-performance skill system addon mod specifically developed for the TACZ weapon mod. This mod allows players to equip TACZ weapons with various powerful skills that are activated through different trigger conditions.

The mod is in early development stage. Currently, only 15 triggers are fully implemented and 8 skills are completed. More triggers and skills will be added in the future.

✨ Core Features

  • 88% Trigger Availability - 15/17 triggers are fully tested and stable
  • API Compatibility - Automatically compatible with all TACZ versions 1.1.4 - 1.1.6+
  • Weapon NBT Binding - Skills follow weapons, supporting trading and transfer
  • High Performance Optimization - Smart frequency control with server-friendly design

📊 Status

Feature Status
Trigger Availability 88% (15/17)
Server Performance Optimization Complete
API Integration 100%

🎮 Command System

Requires administrator privileges (level 2)

Important: Target player must be holding the corresponding weapon when installing/removing skills

  • Smart auto-completion: Both trigger and skill parameters have detailed auto-completion hints
  • Sanctification mechanism: Weapons must first be sanctified to open skill slots before installing skills

Sanctification Commands

  • /misttacz sanctify inlay <player> <slots 1-5> - Sanctify held weapon and open skill slots
  • /misttacz sanctify remove <player> - Remove sanctification from held weapon and clear all skill slots and skills

Skill Commands

  • /misttacz skills install <player> <trigger> <skill> <value> <cooldown_seconds> - Install skill on held weapon
  • /misttacz skills remove <player> <trigger> <skill> - Remove skill from held weapon (does not remove skill slot)
  • /misttacz skills list <player> - View skill slots and skills of held weapon
  • /misttacz skills debug <player> - View detailed information of held weapon
  • /misttacz skills help - Display help information

⚡ Trigger Types

Triggers are divided into two modes, totaling 17 triggers with 88% fully available:

Count Mode Triggers (8 total - All Available)

Triggered when reaching specified count:

  • kill_mobs (Kill Mobs) - Triggered after killing specified number of mobs
  • low_ammo (Low Ammo) - Triggered when remaining bullets reach specified amount
  • consume_ammo (Consume Ammo) - Triggered after consuming specified number of bullets
  • melee_kill (Melee Kill) - Triggered after killing specified number of mobs with gun melee
  • melee_count (Melee Count) - Triggered after using melee specified number of times
  • take_damage (Take Damage) - Triggered after being attacked specified number of times (must hold weapon)
  • low_health (Low Health) - Triggered when remaining health reaches specified amount (must hold weapon)
  • hit_enemy (Hit Enemy) - Triggered after hitting enemies specified number of times

API Detection Triggers (2 total - Framework Complete)

  • hit_headshot (Hit Headshot) - Triggered after hitting enemy heads specified number of times ⏳ Waiting for TACZ 1.1.6+ API
  • hit_body (Hit Body) - Triggered after hitting enemy bodies specified number of times ⏳ Waiting for TACZ 1.1.6+ API

Probability Mode Triggers (7 total - All Available)

Each time has specified probability to trigger (value is probability from 1-100):

  • reload (Reload) - Probability trigger when reloading
  • melee_attack (Melee Attack) - Probability trigger when using gun melee
  • switch_away (Switch Away) - Probability trigger when switching away from gun
  • switch_to (Switch To) - Probability trigger when switching to this gun
  • fire_weapon (Fire Weapon) - Probability trigger when firing
  • move_distance (Move Distance) - Probability trigger when moving while holding gun
  • stay_still (Stay Still) - Probability trigger when staying still while holding gun

🔮 Skill Types

  • test_skill - Test skill that outputs "Successfully triggered" message in chat
  • chain_lightning - Chain Lightning, deals chain lightning attack to hit targets and surrounding enemies
  • regeneration_skill - Life Recovery skill, instantly restores health and provides continuous healing effect
  • speed_skill - Speed skill, provides speed and haste effects to enhance player mobility

Skills skills skills

📄 Copyright Notice and Terms of Use

This software and all associated files, documentation, and resources are protected by copyright. No copying, distribution, modification, or commercial use is permitted without explicit written permission from the copyright holder.

✅ Permitted Use:

  • Personal non-commercial use only
  • Personal learning and research purposes

❌ Strictly Prohibited:

  • Any form of commercial use or profit-making activities
  • Modifying, editing, or altering any files
  • Decompiling, reverse engineering, unpacking, or attempting to access source code
  • Redistribution, sharing, or public distribution
  • Creating derivative works based on this software
  • Removing or modifying copyright notices and license information

💼 Commercial Licensing:

For commercial use or other special purposes, please contact the author for explicit authorization.

Violation of these terms may result in legal consequences. By using this software, you agree to comply with these terms.

All rights reserved.

Screenshots

Gallery

  • 1752737918_548530_ePVo(1).png
    1752737918_548530_ePVo(1).png 1752737918_548530_ePVo(1).png
  • 1752737893_548530_VonX(1).png
    1752737893_548530_VonX(1).png 1752737893_548530_VonX(1).png

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~18,000
Total Downloads
CurseForge
~2,000
Modrinth
~16,000
Last Updated
CurseForge
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CurseForge
Modrinth
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