Community listing page, reviews may not be monitored by the author.
Misty Dale Fixes
No reviews yet
Measured fixes for lag, crashes and broken assets in Twilight Forest, Chef's Workbench, Cube Animals, Naturalist, Balm and more on 26.2.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Misty Dale Fixes
Targeted fixes for mods of the Misty Dale modpack on Minecraft 26.2 / NeoForge 26.2.0.88. Every fix was found with a profiler or a log, fixed at the exact call that is wrong, and checked in an A/B test. Each one is optional: if its target mod is absent or changes, the fix does nothing. The mod ships no files of other mods — their resources are corrected in memory while the game reads them.
| Mod | Problem | Fix |
|---|---|---|
| Balm / Waystones | missing config keys pass validation, so the config is rewritten in an endless loop (sometimes a crash) | invalid values are rejected |
| Immersive Melodies | the MIDI thread is not a daemon, so the game process never exits | daemon thread, no software sequencer |
| Chef's Workbench | every appliance scans all recipes every tick | lookups cached until the next data reload |
| Twilight Forest (Re26) | the biome layer cache serialises all world-generation threads | lock-free cache: 2.5x faster chunk generation there |
| Twilight Forest (Re26) | the rain check walks 32 blocks up for every entity every tick | skipped when no cloud block is near (verified on 7 million calls) |
| Twilight Forest (Re26) | the JEI plugin crashes on special recipes and on LAN clients | uncrafting, smithing and scepter repair recipes show again |
| Continuity | overlays asking for a missing tint layer crash chunk meshing | drawn untinted, as OptiFine does |
| Cube Animals | crocodiles rescan a whole square for land every 2 ticks (swamp TPS 8) | ring scan with a pause: TPS 20 |
| Naturalist | the hippo spawn check reads neighbour chunks during world generation (90 MB of log per 40 minutes) | only the chunk being generated |
| Saros Fruit Trees, Animal Weights, Starcatcher, Graveyard | advancements and recipes in pre-26.x formats are rejected | converted when loaded |
| Tables & Chairs, GraveStone, Saros, Voxelized Furniture, Selling Bin | models point to textures that do not exist | references fixed |
| Skniro / Voxelized Furniture, Chef's Workbench | sprites whose size is not a multiple of 16 turn mipmaps off for all blocks | scaled up when loaded (pixel-identical) |
| Better Village 4.0.0 | four corrupt village pieces, so villages lose those houses | the game's own piece is used instead |
| Misty Dale resource pack | 13 extra block transitions (sand, gravel, clay, ice, nylium, sandstone…) need tiles cut from Excalibur's art, which may not be redistributed | the tiles are drawn while loading from the packs you have: Excalibur's edge shapes filled with the block's current texture |
License: MIT. Made for Misty Dale by blackhellvelz. Bug reports: the comments here.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources