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Mo' Enchants
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A lightweight mod that adds loads of enchantments to the game!
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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Mo' Enchants is a Forge mod. There are no plans to support other mod loaders.
Mo' Enchants is a load of enchantments and curses, added into Minecraft while still keeping a somewhat vanilla feel.
Enchantments & Curses
| Enchantment/Curse Name | Max Level | Tool(s) | Description |
|---|---|---|---|
| Angel's Blessing | III | Totem of Undying | Gives your Totem of Undying extra uses, +1 use per level. |
| Aqua Slash | IV | Weapons | Deals more damage to mobs with a weakness to water. |
| Bloodthirst | II | Weapons | Right-click to gain a temporary damage buff in exchange for some health. |
| Conduction | I | Bows | During thunderstorms, arrows strike targets with lightning. |
| Critical Blow | III | Weapons | Gives a chance (10% × level) to deal critical hits that do 150% damage. |
| Curse of Aquaphobia | I | Armor | Causes damage while submerged in water. |
| Curse of Boiling | I | Armor | Ignites you in hot or dry biomes and the Nether. |
| Curse of Density | I | Armor | Increases gravity, making you fall faster and jump lower. |
| Curse of Frostbite | I | Armor | Freezes you in cold biomes. |
| Curse of Harming | I | Weapons | Damages you when you damage another mob. |
| Curse of Insomnia | I | Helmets | Prevents sleeping by causing nightmares. |
| Curse of Sacrifice | IV | Weapons | Drains your lifeforce when attacking and transfers it to the enemy. |
| Curse of Scorching | I | Armor | Ignites you when you take damage. |
| Detonation | I | Bows | Killed enemies explode, damaging nearby entities without breaking blocks. |
| Fireproofing | I | Chestplates | Makes you immune to fire and lava. |
| First Strike | I | Weapons | Deals 25% more damage on first strikes. |
| Frost | III | Bows | Freezes enemies, slowing them by 15% × level. |
| Green Thumb | I | Hoes | Prevents mining crops and stems before they are fully grown. |
| Hunter | IV | Weapons | Deals more damage to animals. |
| Ice Aspect | III | Weapons | Freezes enemies, slowing them by 15% × level. |
| Levitating | III | Bows | Makes shot enemies levitate. |
| Lifesteal | III | Weapons | Has a chance to heal you when attacking enemies. |
| Magma Walker | I | Boots | Creates a path while walking on lava. |
| Night Vision | I | Helmets | Grants night vision while equipped. |
| Panic | II | Boots | Grants regeneration and speed when your health is critically low. |
| Reach | III | Tools | Increases mining reach by +1 block per level. |
| Revenant | II | Weapons | Has a chance to instantly kill undead mobs. |
| Rock Mending | III | Tools | Gives a chance to avoid tool damage when mining rocks. |
| Saving Grace | I | Boots | Launches you upward if you fall into the void. |
| Smelting Touch | I | Tools | Automatically smelts mined blocks. |
| Swiftness | III | Boots | Increases movement speed. |
| Ultimate Finish | I | Weapons | Killed enemies explode, damaging nearby entities without damaging blocks or the user. |
| Venomfang | II | Weapons | Poisons attacked enemies. |
| Vitality | IV | Armor | Increases maximum health by half a heart per level. |
| Weightless | II | Leggings | Reduces gravity, allowing higher jumps and slower falls. |
Questions? Suggestions? Just want to chat? Join the Discord!
I'm open to suggestions! Have ideas for this mod? Create a GitHub Issue or say something in the Discord server.
Mo' Enchants is a Forge mod. There are no plans to support other mod loaders.
Mo' Enchants is a load of enchantments and curses, added into Minecraft while still keeping a somewhat vanilla feel.
Enchantments & Curses
| Enchantment/Curse Name | Max Level | Tool(s) | Description |
|---|---|---|---|
| Angel's Blessing | III | Totem of Undying | Gives your Totem of Undying extra uses, +1 use per level. |
| Aqua Slash | IV | Weapons | Deals more damage to mobs with a weakness to water. |
| Bloodthirst | II | Weapons | Right-click to gain a temporary damage buff in exchange for some health. |
| Conduction | I | Bows | During thunderstorms, arrows strike targets with lightning. |
| Critical Blow | III | Weapons | Gives a chance (10% × level) to deal critical hits that do 150% damage. |
| Curse of Aquaphobia | I | Armor | Causes damage while submerged in water. |
| Curse of Boiling | I | Armor | Ignites you in hot or dry biomes and the Nether. |
| Curse of Density | I | Armor | Increases gravity, making you fall faster and jump lower. |
| Curse of Frostbite | I | Armor | Freezes you in cold biomes. |
| Curse of Harming | I | Weapons | Damages you when you damage another mob. |
| Curse of Insomnia | I | Helmets | Prevents sleeping by causing nightmares. |
| Curse of Sacrifice | IV | Weapons | Drains your lifeforce when attacking and transfers it to the enemy. |
| Curse of Scorching | I | Armor | Ignites you when you take damage. |
| Detonation | I | Bows | Killed enemies explode, damaging nearby entities without breaking blocks. |
| Fireproofing | I | Chestplates | Makes you immune to fire and lava. |
| First Strike | I | Weapons | Deals 25% more damage on first strikes. |
| Frost | III | Bows | Freezes enemies, slowing them by 15% × level. |
| Green Thumb | I | Hoes | Prevents mining crops and stems before they are fully grown. |
| Hunter | IV | Weapons | Deals more damage to animals. |
| Ice Aspect | III | Weapons | Freezes enemies, slowing them by 15% × level. |
| Levitating | III | Bows | Makes shot enemies levitate. |
| Lifesteal | III | Weapons | Has a chance to heal you when attacking enemies. |
| Magma Walker | I | Boots | Creates a path while walking on lava. |
| Night Vision | I | Helmets | Grants night vision while equipped. |
| Panic | II | Boots | Grants regeneration and speed when your health is critically low. |
| Reach | III | Tools | Increases mining reach by +1 block per level. |
| Revenant | II | Weapons | Has a chance to instantly kill undead mobs. |
| Rock Mending | III | Tools | Gives a chance to avoid tool damage when mining rocks. |
| Saving Grace | I | Boots | Launches you upward if you fall into the void. |
| Smelting Touch | I | Tools | Automatically smelts mined blocks. |
| Swiftness | III | Boots | Increases movement speed. |
| Ultimate Finish | I | Weapons | Killed enemies explode, damaging nearby entities without damaging blocks or the user. |
| Venomfang | II | Weapons | Poisons attacked enemies. |
| Vitality | IV | Armor | Increases maximum health by half a heart per level. |
| Weightless | II | Leggings | Reduces gravity, allowing higher jumps and slower falls. |
Questions? Suggestions? Just want to chat? Join the Discord!
I'm open to suggestions! Have ideas for this mod? Create a GitHub Issue or say something in the Discord server.
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