Mo' Enchants

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Mo' Enchants

By ldmgamingOwner

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A lightweight mod that adds loads of enchantments to the game!

Magic
Mod Loaders
Forge
NeoForge
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Mo' Enchants v2.0.1 [NeoForge 1.21.1]

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

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About

Description

Banner for Mo' Enchants: Adds more enchantments and curses!

Mo' Enchants is a Forge mod. There are no plans to support other mod loaders.

Mo' Enchants is a load of enchantments and curses, added into Minecraft while still keeping a somewhat vanilla feel.

Works with Enchantment Descriptions

Enchantments & Curses

Enchantment/Curse Name Max Level Tool(s) Description
Angel's Blessing III Totem of Undying Gives your Totem of Undying extra uses, +1 use per level.
Aqua Slash IV Weapons Deals more damage to mobs with a weakness to water.
Bloodthirst II Weapons Right-click to gain a temporary damage buff in exchange for some health.
Conduction I Bows During thunderstorms, arrows strike targets with lightning.
Critical Blow III Weapons Gives a chance (10% × level) to deal critical hits that do 150% damage.
Curse of Aquaphobia I Armor Causes damage while submerged in water.
Curse of Boiling I Armor Ignites you in hot or dry biomes and the Nether.
Curse of Density I Armor Increases gravity, making you fall faster and jump lower.
Curse of Frostbite I Armor Freezes you in cold biomes.
Curse of Harming I Weapons Damages you when you damage another mob.
Curse of Insomnia I Helmets Prevents sleeping by causing nightmares.
Curse of Sacrifice IV Weapons Drains your lifeforce when attacking and transfers it to the enemy.
Curse of Scorching I Armor Ignites you when you take damage.
Detonation I Bows Killed enemies explode, damaging nearby entities without breaking blocks.
Fireproofing I Chestplates Makes you immune to fire and lava.
First Strike I Weapons Deals 25% more damage on first strikes.
Frost III Bows Freezes enemies, slowing them by 15% × level.
Green Thumb I Hoes Prevents mining crops and stems before they are fully grown.
Hunter IV Weapons Deals more damage to animals.
Ice Aspect III Weapons Freezes enemies, slowing them by 15% × level.
Levitating III Bows Makes shot enemies levitate.
Lifesteal III Weapons Has a chance to heal you when attacking enemies.
Magma Walker I Boots Creates a path while walking on lava.
Night Vision I Helmets Grants night vision while equipped.
Panic II Boots Grants regeneration and speed when your health is critically low.
Reach III Tools Increases mining reach by +1 block per level.
Revenant II Weapons Has a chance to instantly kill undead mobs.
Rock Mending III Tools Gives a chance to avoid tool damage when mining rocks.
Saving Grace I Boots Launches you upward if you fall into the void.
Smelting Touch I Tools Automatically smelts mined blocks.
Swiftness III Boots Increases movement speed.
Ultimate Finish I Weapons Killed enemies explode, damaging nearby entities without damaging blocks or the user.
Venomfang II Weapons Poisons attacked enemies.
Vitality IV Armor Increases maximum health by half a heart per level.
Weightless II Leggings Reduces gravity, allowing higher jumps and slower falls.

Questions? Suggestions? Just want to chat? Join the Discord!

I'm open to suggestions! Have ideas for this mod? Create a GitHub Issue or say something in the Discord server.

Discord logo

Banner for Mo' Enchants: Adds more enchantments and curses!

Mo' Enchants is a Forge mod. There are no plans to support other mod loaders.

Mo' Enchants is a load of enchantments and curses, added into Minecraft while still keeping a somewhat vanilla feel.

Works with Enchantment Descriptions

Enchantments & Curses

Enchantment/Curse Name Max Level Tool(s) Description
Angel's Blessing III Totem of Undying Gives your Totem of Undying extra uses, +1 use per level.
Aqua Slash IV Weapons Deals more damage to mobs with a weakness to water.
Bloodthirst II Weapons Right-click to gain a temporary damage buff in exchange for some health.
Conduction I Bows During thunderstorms, arrows strike targets with lightning.
Critical Blow III Weapons Gives a chance (10% × level) to deal critical hits that do 150% damage.
Curse of Aquaphobia I Armor Causes damage while submerged in water.
Curse of Boiling I Armor Ignites you in hot or dry biomes and the Nether.
Curse of Density I Armor Increases gravity, making you fall faster and jump lower.
Curse of Frostbite I Armor Freezes you in cold biomes.
Curse of Harming I Weapons Damages you when you damage another mob.
Curse of Insomnia I Helmets Prevents sleeping by causing nightmares.
Curse of Sacrifice IV Weapons Drains your lifeforce when attacking and transfers it to the enemy.
Curse of Scorching I Armor Ignites you when you take damage.
Detonation I Bows Killed enemies explode, damaging nearby entities without breaking blocks.
Fireproofing I Chestplates Makes you immune to fire and lava.
First Strike I Weapons Deals 25% more damage on first strikes.
Frost III Bows Freezes enemies, slowing them by 15% × level.
Green Thumb I Hoes Prevents mining crops and stems before they are fully grown.
Hunter IV Weapons Deals more damage to animals.
Ice Aspect III Weapons Freezes enemies, slowing them by 15% × level.
Levitating III Bows Makes shot enemies levitate.
Lifesteal III Weapons Has a chance to heal you when attacking enemies.
Magma Walker I Boots Creates a path while walking on lava.
Night Vision I Helmets Grants night vision while equipped.
Panic II Boots Grants regeneration and speed when your health is critically low.
Reach III Tools Increases mining reach by +1 block per level.
Revenant II Weapons Has a chance to instantly kill undead mobs.
Rock Mending III Tools Gives a chance to avoid tool damage when mining rocks.
Saving Grace I Boots Launches you upward if you fall into the void.
Smelting Touch I Tools Automatically smelts mined blocks.
Swiftness III Boots Increases movement speed.
Ultimate Finish I Weapons Killed enemies explode, damaging nearby entities without damaging blocks or the user.
Venomfang II Weapons Poisons attacked enemies.
Vitality IV Armor Increases maximum health by half a heart per level.
Weightless II Leggings Reduces gravity, allowing higher jumps and slower falls.

Questions? Suggestions? Just want to chat? Join the Discord!

I'm open to suggestions! Have ideas for this mod? Create a GitHub Issue or say something in the Discord server.

Discord logo

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Statistics

~110,000
Total Downloads
CurseForge
~110,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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