Mob Controller
No reviews yet
Allows you to fully control and customize entity/mob spawns.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
This mod allows you to fully control and customize entity/mob spawns without affecting or conflicting with any other mods that does the same thing.
The goal of this mod is to stop entities from lagging your world or hurt your TPS and allow you to control the max spawn rate of any entities.
Features:
- Ability to limit the max number of a specific entity in a chunk that can spawn.
- Ability to limit the max number of a specific entity in a dimension/world that can spawn.
- Ability to use entity selectors instead of specific entity id.
- You can specify any entity using the mod id and name. By default the config is clean and doesn't affect anything.
- It is compatible with Bloodmoon. There is an option to disable the limit when under a blood moon event.
- It uses almost no server performance.
Discord(if you need any help): https://discord.gg/sHX77Db
Configuration Guide/Example(inside mobcontroller.cfg):
# Configuration File
##########################################################################################################
# To add an entity, just specify it using this format: "modid:entityname" or use the entity selectors below:
# Entity Selectors:
# -----------
# all.living
# all.water
# all.ambient
# all.mob
# all.animal
# -----------
# You can have any numbers of data as long as they are not duplicates.
#
# Data:
# -----------
# "S:Chunk-Limit" (Limits the number of the entity in a chunk)
# "S:Dim-Limit" (Limits the number of the entity in a dimension/world)
# "S:Bloodmoon-Exception" (If it should make an exception on blood moon's spawns and don't limit whilst there is a blood moon event)
# -----------
#
# Note: This mod respects the vanilla/modded settings of pre-existing mods. It's only used if you need
# reduce spawning of mobs of certain types. It cannot be used to increase mob spawns or whatever the default
# value is.
##########################################################################################################
"all.animal"{
S:Chunk-Limit=2
S:Dim-Limit=5
}
"all.water"{
S:Dim-Limit=3
}
"minecraft:zombie"{
S:Chunk-Limit=4
S:Bloodmoon-Exception=true
}
"minecraft:endermite"{
S:Dim-Limit=3
}
"lefttodie:undead"{
S:Chunk-Limit:10
S:Bloodmoon-Exception=true
}
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources