Mobs' crops
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A new type of mob farm. Add a crop to spawn each mob in minecraft and mods. You can change/add/remove several things in the configuration file.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features a central focus of farming and villages/ homesteading.
Features machines that process raw materials or automation processes.
Enhances farming mechanics and introduces new crops and livestock.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Mobs' crops add a new type of mob farm to the game.
It add a crop for each mob in minecraft.
It also automatically create a seed for all the mobs added by the other mods in your "mods" folder.
A crop spawn a mob a bit like a mob spawner and restart to grow from 0.
So , you can build a big mob farm with the seeds of all the mobs you would like gain their loots , to replace the old mob spawner !
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If you have any request , bug report, Any idea to improve the mod ? .... Please post an issue here.
The new v2.2.0 adds a new crafting system using the "seed maker" block !
more info on the wiki.
planned :
- backport 2.2.0 to minecraft 1.11.2 , 1.10.2 and 1.7.10.
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ModPack
You can use the mod in your public mod pack.
In config file :
- Change spawning mode (default: by harvesting the crop).
- Enable/disable bone meal on seeds (default: disable).
- Whitelist to add any mob seeds.
- Blacklist to remove any mob seeds.
My other mods :
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