Mob Flow Utilities

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Mob Flow Utilities

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A mob farming automation mod.

Industrial
Tech
Automation & Processing
Enchantments
Cosmetics
Bosses
Hostile Mobs
Peaceful & Neutral Mobs
Player Transport
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NeoForge
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
mobflowutilities-3.1.10.7-mc-1.21.1.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

MFU

Automate Mobs

A mob farming automation mod.

Flow Pads

  • Push mobs and items in the direction you place them

Damage Pads + Controller

  • One Controller manages multiple Damage Pads in multiple farms
  • Connect pads to a controllers with the pad wrench
  • 5 damage enchantment slots, up to 10 modules per slot
    • Sharpness
    • Fire Aspect
    • Smite
    • Bane of Arthropods
    • Looting
  • Requires a redstone signal to work
  • Prevents Endermen from teleporting

Collector Block

  • Configurable collection area and size. Can be be increased with modules
  • Can collect and store XP as a fluid.
  • Automatically trash junk with up to 3 filter modules (45 slots per filter)

Genesis Chamber 

  • Spawn mobs from spawn eggs using fuel
  • Uses most vanilla furnace fuels (coal, lava buckets, blaze rods, etc.)
  • 5x5 spawn area, expandable to 10x10 with modules
  • Base 200 tick spawn interval, down to 50 ticks with Speed Modules
  • Respects vanilla spawning rules (hostiles in darkness, passives in light)
  • Configurable mob limit per zone (default 12)

Genesis Infuser

  • Infuses coal and charcoal with liquid XP to make Infused Coal and Infused Charcoal, each burning 8x longer than its vanilla counterpart
  • Takes 125mB of liquid XP per item — a full bucket makes 8 infused items

Fan

Pushes mobs in the facing direction.

  • Area of effect can be upgraded using fan upgrade module

Pad Wrench

  • Operation Modes: Add or Remove mode
  • Selection Types: Single pad or area selection

Mob Spawning

  • Gloom Spores: Craftable item that transforms dirt into Dark Dirt
    • Converts 5x5 area
    • Can also be found in not-so-nice loot chests (fortress, bastion, stronghold, etc)
  • Dark Dirt: Hostile mob spawning blocks
    • Spawns up to 12 hostile mobs per area (can be changed in config)
    • Functions in darkness, ignores player proximity
    • Reverts to dirt in direct sunlight
    • Giving the dark dirt a redstone signal accelerates spawn tick rate for faster spawn bursts
  • Glimmer Sprouts: Craftable item that transforms dirt into Glimmer Grass
    • Converts 5x5 area
    • Can also be found in friendly loot chests (villages, shipwrecks, etc)
  • Glimmer Grass: Passive mob spawning blocks
    • Spawns up to 12 passive mobs per area
    • Functions in bright light, ignores player proximity

Gene Sampling

  • Empty Gene Vial: Used to collect DNA from mobs
  • Gene Sample Vial: Contains collected DNA that can be used for crafting spawn eggs
  • Life Catalyst: Used for crafting spawn eggs

Using a Gene Sample Vial with some DNA, a life Catalyst and an emerald, you can craft the sampled DNA into a spawn egg. Doesn't work on bosses (except the Warden, cause why not)

Infused Coal and Charcoal

  • Burns 8x longer than vanilla coal and charcoal. One Infused Coal/Charcoal can smelt a stack (64) of items.

Utility Tools

  • Mob Catcher: Capture and release any non-boss mob

Decorative Blocks

  • Dark Glass: Blocks light and is wither immune
  • Glimmer Lamp: Fancier redstone lamp

MFU

Automate Mobs

A mob farming automation mod.

Flow Pads

  • Push mobs and items in the direction you place them

Damage Pads + Controller

  • One Controller manages multiple Damage Pads in multiple farms
  • Connect pads to a controllers with the pad wrench
  • 5 damage enchantment slots, up to 10 modules per slot
    • Sharpness
    • Fire Aspect
    • Smite
    • Bane of Arthropods
    • Looting
    • Requires a redstone signal to work
    • Prevents Endermen from teleporting

Collector Block

  • Configurable collection area and size. Can be be increased with modules
  • Can collect and store XP as a fluid.
  • Automatically trash junk with up to 3 filter modules (45 slots per filter)

Genesis Chamber 

  • Spawn mobs from spawn eggs using fuel
  • Uses most vanilla furnace fuels (coal, lava buckets, blaze rods, etc.)
  • 5x5 spawn area, expandable to 10x10 with modules
  • Base 200 tick spawn interval, down to 50 ticks with Speed Modules
  • Respects vanilla spawning rules (hostiles in darkness, passives in light)
  • Configurable mob limit per zone (default 12)

Genesis Infuser

  • Infuses coal and charcoal with liquid XP to make Infused Coal and Infused Charcoal, each burning 8x longer than its vanilla counterpart
  • Takes 125mB of liquid XP per item — a full bucket makes 8 infused items

Fan

Pushes mobs in the facing direction.

  • Area of effect can be upgraded using fan upgrade module

Pad Wrench

  • Operation Modes: Add or Remove mode
  • Selection Types: Single pad or area selection

Mob Spawning

  • Gloom Spores: Craftable item that transforms dirt into Dark Dirt
    • Converts 5x5 area
    • Can also be found in not-so-nice loot chests (fortress, bastion, stronghold, etc)
    • Dark Dirt: Hostile mob spawning blocks
      • Spawns up to 12 hostile mobs per area (can be changed in config)
      • Functions in darkness, ignores player proximity
      • Reverts to dirt in direct sunlight
      • Giving the dark dirt a redstone signal accelerates spawn tick rate for faster spawn bursts
    • Glimmer Sprouts: Craftable item that transforms dirt into Glimmer Grass
      • Converts 5x5 area
      • Can also be found in friendly loot chests (villages, shipwrecks, etc)
    • Glimmer Grass: Passive mob spawning blocks
      • Spawns up to 12 passive mobs per area
      • Functions in bright light, ignores player proximity

Gene Sampling

  • Empty Gene Vial: Used to collect DNA from mobs
  • Gene Sample Vial: Contains collected DNA that can be used for crafting spawn eggs
  • Life Catalyst: Used for crafting spawn eggs

Using a Gene Sample Vial with some DNA, a life Catalyst and an emerald, you can craft the sampled DNA into a spawn egg. Doesn't work on bosses (except the Warden, cause why not)

Infused Coal and Charcoal

  • Burns 8x longer than vanilla coal and charcoal. One Infused Coal/Charcoal can smelt a stack (64) of items.

Utility Tools

  • Mob Catcher: Capture and release any non-boss mob

Decorative Blocks

  • Dark Glass: Blocks light and is wither immune
  • Glimmer Lamp: Fancier redstone lamp

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~110,000
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~100,000
Modrinth
~8,000
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Modrinth
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