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Mob Radar
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Adds a mob radar that allows you to see the outline of all mobs within 30 blocks in every direction for 10 seconds (even through other blocks).
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Adds an item called the mob radar that allows you to see the outline of all mobs within 30 blocks in every direction for 10 seconds, visible through blocks. To use it, just right-click while holding it in your hand.
By default, the radar has a cooldown of 30 seconds and cannot be used during that time.
All these values can be easily changed by modifying the value of the following gamerules:
- mobRadarCooldownTime (default: 600 ticks = 30 seconds)
- mobRadarRange (default: 30 blocks)
- mobRadarGlowingDuration (default: 200 ticks = 10 seconds)
- mobRadarDetectUndeadMobs (default: true) (example: zombie, skeleton, etc.)
- mobRadarDetectArthropodMobs (default: true) (example: spider, silverfish, etc.)
- mobRadarDetectIllagerMobs (default: true) (example: Pillager, Vindicator, Evoker, etc.)
- mobRadarDetectWaterMobs (default: true) (example: Cod, Salmon, Pufferfish, etc.)
- mobRadarDetectCreepers (default: true)
- mobRadarDetectPlayer (default: true)
- mobRadarDetectNormalMobs (default: true) (mobs that aren't in any of the categories above, like the Pig, Cow, Chicken, etc.)
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The crafting recipe can be easily changed by using a custom datapack.
When the cooldown is active, every mob radar is temporarily disabled, not just the one you used.
Feel free to add this mod to your modpack!
If you have any idea that you would like to see in this mod, please leave a comment!
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