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Mobs Buffs (MPR)
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A Data Pack for Mobs Properties Randomness that buffs and changes mobs a bit
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
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A Mobs Properties Randomness data pack that buffs and changes mobs.
This data pack requires Mobs Properties Randomness and relative dependencies.
This is the same data pack found in Enhanced AI. Enabling both may lead to unexpected results.
What does this pack do:
- Disables baby zombies
- Increases Iron Golems damage resistance
- Gives a slow passive healing to wolves
- Gives a bit of armor to snow golems
- Gives a speed (and swim) boost to most mobs
- Reduces fall damage taken by spiders
- Increases Warden Step Height
- Spiders are smaller and fit in a 1 block gap
- Gives a chance to Wither Skeletons to spawn with Bows
- Increases health, attack damage and movement speed of wolves
- Bees are smaller, Vexes are bigger, Phantoms, Sea Creatures, Skeletons and Zombies are randomly scaled
- Drowned deal 50% less damage with tridents
- Vexes have much less health
- Vindicators have less attack damage
- Skeletons and Zombies have a better chance to spawn with armor and weapons
- Small animals have less attack damage
- Zombies have a higher chance to spawn as miner the deeper they spawn (requires Enhanced AI)
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