Ripples of the Past: Mobs With Powers Addon
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An addon adds way to see mobs with powers from Ripples of The Past.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Emphasizes combat mechanics and fighting gameplay.
Adds or enhances hostile creatures and enemies.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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FAQ
How mobs will have Stands?
- For example spawn. In spawn they have 5% (you can change it in config) to have stand, random resolve.
Mobs can use TimeStop?
- Yes.
Stand arrows works on mobs?
- Yes, and works like for players.
Are they have combos?
- All original (by ROTP) have default combos, but not all addons.
How to do my own combo system?
How stand AI works?
- stand AI have instincts. First instinct is always defense. It will raise its guard when attacked or sometimes just to keep you guessing. If it doesnt need to defend, it goes on the offensive, looking to string together smart combo attacks. When a combo isnt possible, it improvises, picking a random available action to stay unpredictable. This hierarchy is: Defend > Use Combos > Use a Random Ability
Default combo file:
- click to see a file in GitHub
- if You want - You can edit it and send it here. I will check and update (or You can do Your datapack and post it in discord server)
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