Modern Industrialization Hand Crank Power!

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Modern Industrialization Hand Crank Power!

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Supports using Create's Hand Crank to power Modern Industrialization mod machines.

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Type
Mod
License
All Rights Reserved
Latest Version
mihandcrank-1.0.2.jar
Authors
CurseForge
Modrinth

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Description

Supports using Create's Hand Crank, Create: Connected's Crank Wheel, and Large Crank Wheel to power Modern Industrialization mod machines.

When the hand crank is turned, it provides an energy of "machine base voltage × energy multiplier (default 1)", and any shortfall will be consumed from the machine's own energy storage.

Adds a hand crank recipe condition for the mod: the machine can only run when the hand crank in front of it is turned in a specific direction.

Out of the author's eccentricity, this condition is added to all Modern Industrialization machine recipes by default (can be customized via the config file).

Supports addition via KubeJS:

// server_scripts/*.js
ServerEvents.recipes(event => {
event.recipes.modern_industrialization.alien_chicken(1, 100)
......
.handCrank(true, 233);
// First parameter: whether the hand crank is allowed to be turned
// true = requires a running hand crank to operate
// false = requires NO running hand crank to operate
// Second parameter: required rotation direction of the hand crank
// 0 = no requirement | 1 = clockwise | -1 = counterclockwise
// 233 = random direction | 25565 = both direction and allowed state are random
})

Supports using Create's Hand Crank, Create: Connected's Crank Wheel, and Large Crank Wheel to power Modern Industrialization mod machines.

When the hand crank is turned, it provides an energy of "machine base voltage × energy multiplier (default 1)", and any shortfall will be consumed from the machine's own energy storage.

Adds a hand crank recipe condition for the mod: the machine can only run when the hand crank in front of it is turned in a specific direction.

Out of the author's eccentricity, this condition is added to all Modern Industrialization machine recipes by default (can be customized via the config file).

Supports addition via KubeJS:

// server_scripts/*.js
ServerEvents.recipes(event => {
event.recipes.modern_industrialization.alien_chicken(1, 100)
......
.handCrank(true, 233);
// First parameter: whether the hand crank is allowed to be turned
// true = requires a running hand crank to operate
// false = requires NO running hand crank to operate
// Second parameter: required rotation direction of the hand crank
// 0 = no requirement | 1 = clockwise | -1 = counterclockwise
// 233 = random direction | 25565 = both direction and allowed state are random
})

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