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Modular Golems - Ars Integration
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Adds new golem parts and abilities based on the resources of Ars Nouveau and it's addons, Elemental and Elemancy.
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Description
You like Modular Golems, but want even more mod integrations?
Maybe you have an Ars-themed Colony, and want appropriately themed golems to patrol for monsters?
So did I, so I made this.
This mod adds new varieties of golem parts, with their own abilities, based on Ars Nouveau and (if they're installed) it's addons, Ars Elemental and Ars Elemancy.
New parts and abilities:
- Source Gem (Nouveau) - Source Leech: absorbs a share of damage dealt to heal, and resists magic damage
- Fire (Nouveau) - Ember Touch: ignites enemies hit. Also immune to fire.
- Water (Nouveau) - Tidal Chill: slows enemies on hit. Also heals in water or rain.
- Earth (Nouveau) - Tremor: an area-of-effect ground slam. Increased knockback resistance.
- Air (Nouveau) - Gale Step: moves faster and gains immunity to fall damage. Increased Knockback on attacks.
- Abjuration (Nouveau) - Arcane Ward: gains a regenerating shield of absorbtion and takes reduced magic damage.
- Conjuration (Nouveau) - Spectral Fangs: occasionally summons fangs with attacks.
- Manipulation (Nouveau) - Telekinesis: pulls enemies in on hit and inflicts weakness.
- Anima (Elemental) - Soul Siphon: inflicts Wither on attacks, and heals on kills.
- Silt (Elemancy) - Sandblast: small area-of-effect that slows and blinds the target and enemies near it.
- Mire (Elemancy) - Quagmire: roots and inflists slow on hits. Also has extra damage reduction.
- Lava (Elemancy) - Molten Shell: attackers take damage and are ignited. Also immune to fire.
- Cinder (Elemancy) - Ash Cloud: an area-of-effect aura that periodically blinds and ignites nearby enemies.
- Vapor (Elemancy) - Scalding Steam: an area-of-effect aura that inflicts direct damage and inflicts slowness.
- Tempest (Elemancy) - Thunderstrike: attacks have a chance to cause lightning to strike. (It's not actual lightning, the bolt is cosmetic and the damage is direct. No worries about accidentally charging creepers.)
- Elemancer Shard (Elemancy) - Elemental Surge: each hit applies a random elemental effect.
Coding was done primarily by Claude, and checked over by human eyes.
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