Skip to content
Moonshiner

Quick rating

Community listing page, reviews may not be monitored by the author.

Moonshiner

No reviews yet

A moonshine lab for Minecraft: mashing, fermentation, pot-still cuts, rectification, charcoal filtering, dilution, blending 26 additives, oak aging. 192 spirits; strength and impurities live in the bottle. Intoxication I-V, guide, RU/EN.

Mod Loaders
Minecraft

About

Description

Munshiner mod - a moonshine lab simulation for Minecraft 1.21.1 (NeoForge).

Drinks are not crafted here: you carry them through the whole process, and every stage affects the next one. Strength, quality and impurities travel from item to item and live in the bottle itself - miss the fermentation temperature and the wash comes out dirty; flip the receiver too early and the hearts are gone.

The process

  1. Mash tun - malt, wheat, sugar, sweet berries or honey become wort in about 20 seconds. The source sets origin, base strength and a quality bonus; heat must sit right under the tun.
  2. Fermentation barrel - wort and yeast ferment for about five minutes at 8-38 °C. Cold stalls it, heat raises impurities and drops quality.
  3. Pot still - wash in, a bucket of water into the condenser, fire underneath. The run is simulated second by second: the mixture climbs to its boiling point, vapour enriches with ethanol, pressure and impurities shape the result. The receiver switches between heads, hearts and tails - the precision of those cuts decides how clean the spirit is.
  4. Rectification column - raw spirit moves toward the azeotrope within a minute; a molecular sieve gives 99.5 % anhydrous spirit.
  5. Charcoal filter - 30 seconds over activated carbon lower impurities and nudge quality up.
  6. Dilution basin - strong spirit plus water hits exactly 40 % ABV in 10 seconds.
  7. Blending table - up to five additives out of 26: berries, honey, botanicals, roots, seeds, fruit, mushrooms. Name, aroma and aura are generated from the mix - 192 variants; the same set always yields the same drink.
  8. Aging barrel - oak chips soften the spirit in five minutes, cut some impurities and change its profile.
  9. Moonshine crate - an open-topped crate for four finished bottles; it remembers each bottle's name, strength and age, and keeps them inside the item when broken.

Realism

The mod simulates the physics, not just a progress bar:

  • boiling point of the ethanol-water mix: diluted wash boils higher, strong spirit sits closer to 78 °C;
  • vapour enrichment and the approach to the azeotrope in the column;
  • fermentation temperature affecting speed, strength, quality and impurities;
  • heat strictly under the machine and mandatory water cooling;
  • mass balance: alcohol never appears from nothing, output is capped by the input;
  • impurities, quality, number of distillations, filtration, age and origin stored in item data.

Intoxication and effects

A drinkable batch gives Intoxication I-V. The level depends on strength, impurities and quality; each further drink adds a step, and the effect fades on its own.

  • Nausea scales with the level; vomiting starts at IV-V, spewing soul sand you cannot pick up.
  • Staggering: walking pulls you sideways, at high levels backwards.
  • Drunken resilience (III+): 10/15/20 % chance to fully absorb incoming damage.
  • Drunken strike (III+): chance of a heavier hit.
  • Arrow deflection (IV+): arrows and bolts bounce off harmlessly.
  • Infusions at III+: berry - damage, honey - block chance, botanical - regeneration, oak - damage reduction and a steadier gait.
  • Technical fractions can be drunk, but bring poisoning, blindness, weakness, hunger and nausea. A milk bucket clears intoxication and every infusion effect.

What's inside

Eight working machines and a decorative condenser, 32 items with original voxel models, parchment-and-oak panels (right-click with an empty hand), an illustrated guide in ten chapters, Russian and English localization.