Skip to content
More Leather & Bones Drops

Quick rating

Community listing page, reviews may not be monitored by the author.

More Leather & Bones Drops

By JunzukaOwner

No reviews yet

Dynamically scales leather and bone drops based on an animal's physical size, automatically supporting modded creatures.

Mod Loaders
Minecraft
26.3 26.2

About

Description

More Leather & Bones Drops

A lightweight mod designed to make animal drops feel more natural.

Larger animals have the chance to drop extra leather and bones based on their size. The larger the animal, the higher the probability and quantity of resources obtained. Small animals do not yield additional drops.

It contains no new items, blocks, or complex configurations; it is a simple mod that merely makes animal drops more logical.

Benefits

Leather and bones are valuable resources, especially in many modpacks that introduce features like backpacks, custom equipment, or expanded crafting systems. This mod increases the yield of these resources without altering the core Minecraft gameplay experience.

Instead of relying on hard-coded drop lists for specific mobs, it automatically calculates additional drops based on the animal's actual size. Consequently, it is compatible with animals added by other mods.

Features

Size-based drops

Large animals drop more leather and bones, while baby animals yield significantly fewer drops.

Support for modded animals

It does not rely on hard-coded mob lists; it automatically supports any entity that functions as an "Animal."

Logical exclusions

Arthropods do not drop bones or leather. Undead animals (such as skeleton horses) drop bones but not leather.

Looting enchantment support

The "Looting" enchantment works correctly, appropriately increasing the quantity of additional drops based on the enchantment level.

More Leather & Bones Drops is a lightweight, vanilla-friendly mod designed to make animal drops feel more natural and logical.

Overview

Instead of relying on hard-coded drop lists, this mod dynamically adjusts the amount of leather and bones dropped by animals based on their actual physical size. The larger the animal, the higher the probability and quantity of resources obtained. It introduces no new items, blocks, or complex configurations—it simply makes the Minecraft ecosystem more realistic.

Features

  • Size-based drops: Large animals drop more leather and bones, while baby animals yield significantly fewer drops. Small animals do not yield additional drops.
  • Support for modded animals: The mod does not rely on hard-coded mob lists. It automatically supports any entity that functions as an "Animal" out of the box, making it perfect for modpacks.
  • Logical exclusions: The drop system is smart. Arthropods do not drop bones or leather, and undead animals (such as skeleton horses) will drop bones but not leather.
  • Looting enchantment support: The "Looting" enchantment works correctly, appropriately increasing the quantity of additional drops based on your enchantment level.

Why Download This Mod?

Leather and bones are highly valuable resources, especially in modpacks that introduce features like backpacks, custom equipment, or expanded crafting systems. This mod naturally increases the yield of these essential resources, reducing the vanilla grind without altering the core gameplay experience. Whether you play vanilla or a heavily modded environment, this mod provides a seamless and logical upgrade to hunting and farming.