Community listing page, reviews here may not be monitored by the author.
More Leather - pandorical
No reviews yet
Rabbits hide become "leather scraps" to make help leather more accessible and useful by expanding leather sources, adding deconstruction & compaction recipes
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Renamed Item
- Rabbit Hide → Leather Scraps (name and texture overridden for Pandorical clients; see below)
- The vanilla recipe still works: 4 Leather Scraps = 1 Leather
Block of Leather
- Craft 9 leather into a decorative Block of Leather (leather roll)
- Directional placement like logs
- Decompresses back to 9 leather
Deconstruction Recipes
Break down leather items into scraps (shapeless crafting):
| Item | → Scraps |
|---|---|
| Leather Helmet | 15 |
| Leather Chestplate | 24 |
| Leather Leggings | 21 |
| Leather Boots | 12 |
| Leather Horse Armor | 21 |
| Leather | 4 |
| Book | 3 |
| Item Frame | 3 |
| Glow Item Frame | 3 |
| Book and Quill | 3 |
| Written Book | 3 |
| Bundle | 3 |
| Saddle | 9 |
| Harness (all colors) | 6 |
New Crafting Recipes
- Saddle: 3 leather + 2 string + 2 iron ingots
- Leather Horse Armor: 7 leather
Smelting Recipes
- Rotten Flesh → Leather Scraps (furnace or smoker, 0.1 XP)
Animal/Mob Leather Drops
Animals and undead drop leather and/or leather scraps on death, and fishing junk turns up 1-2 scraps half the time.
| Animal | Leather | Scraps |
|---|---|---|
| Cat, Ocelot, Fox, Wolf | 0-1 | 0-2 |
| Pig, Sheep, Goat | 0-1 | 1-3 |
| Strider | 0-1 | 1-2 |
| Polar Bear, Panda, Sniffer | 1-2 | 1-3 |
| Camel | 1-2 | 1-2 |
| Cow, Horse, Donkey, Mule, Llama, Trader Llama | vanilla | 1-2 |
| Mooshroom, Hoglin | vanilla | 2-4 |
| Ravager | 2-3 | 2-4 |
| Bat | — | 0-1 |
| Zombie, Drowned, Zombie Villager | — | 0-1 |
| Husk | — | 0-2 |
A zombie, husk, drowned, zombie villager, skeleton, stray, wither skeleton, piglin or zombified piglin wearing leather armour drops extra scraps for each piece worn: helmet 4, chestplate 6, leggings 5, boots 3.
Learning It
Rotten flesh cooks down into hide. That is the best idea here and it is invisible: a furnace gives no hint what it will accept, and the thing every player has too much of is the last thing anyone would think to put in one.
With village-quests installed, a leatherworker teaches the trade in five lessons, in the order somebody would need them: four scraps (what the unit is), four leather got without killing anything (where the trick is said out loud), a book (what is already made of hide), a pair of leather boots unpicked in front of you for twelve scraps (what unpicking costs), and last a full block of leather. Nine leather is past the point where "there is another way to get this" stops being trivia. Graduating leaves you a block of leather to keep.
Optional and guarded: without village-quests the mod behaves exactly as before.
Pandorical
More Leather registers the Block of Leather's block/item models and renames + reskins vanilla rabbit hide into "Leather Scraps" through Pandorical's content sync, including overrideVanillaItem for the rabbit hide rename.
The Pandorical mod must be installed client-side to see the Block of Leather rendered and the "Leather Scraps" name/texture on rabbit hide. Without it, the underlying items and recipes still work, but a connecting client sees vanilla names/textures (e.g. "Rabbit Hide" instead of "Leather Scraps") and the Block of Leather may not render correctly.
A Fabric mod that makes leather more accessible and useful by renaming/reskinning rabbit hide into "Leather Scraps," adding a decorative Block of Leather, and adding a wide set of data-driven recipes for turning leather items into scraps and back.
Features
Renamed Item
- Rabbit Hide → Leather Scraps (name and texture overridden for Pandorical clients; see below)
- The vanilla recipe still works: 4 Leather Scraps = 1 Leather
Block of Leather
- Craft 9 leather into a decorative Block of Leather (leather roll)
- Directional placement like logs
- Decompresses back to 9 leather
Deconstruction Recipes
Break down leather items into scraps (shapeless crafting):
| Item | → Scraps |
|---|---|
| Leather Helmet | 15 |
| Leather Chestplate | 24 |
| Leather Leggings | 21 |
| Leather Boots | 12 |
| Leather Horse Armor | 21 |
| Leather | 4 |
| Book | 3 |
| Item Frame | 3 |
| Glow Item Frame | 3 |
| Book and Quill | 3 |
| Written Book | 3 |
| Bundle | 3 |
| Saddle | 9 |
| Harness (all colors) | 6 |
New Crafting Recipes
- Saddle: 3 leather + 2 string + 2 iron ingots
- Leather Horse Armor: 7 leather
Smelting Recipes
- Rotten Flesh → Leather Scraps (furnace or smoker, 0.1 XP)
Animal/Mob Leather Drops
Animals and undead drop leather and/or leather scraps on death, and fishing junk turns up 1-2 scraps half the time.
| Animal | Leather | Scraps |
|---|---|---|
| Cat, Ocelot, Fox, Wolf | 0-1 | 0-2 |
| Pig, Sheep, Goat | 0-1 | 1-3 |
| Strider | 0-1 | 1-2 |
| Polar Bear, Panda, Sniffer | 1-2 | 1-3 |
| Camel | 1-2 | 1-2 |
| Cow, Horse, Donkey, Mule, Llama, Trader Llama | vanilla | 1-2 |
| Mooshroom, Hoglin | vanilla | 2-4 |
| Ravager | 2-3 | 2-4 |
| Bat | — | 0-1 |
| Zombie, Drowned, Zombie Villager | — | 0-1 |
| Husk | — | 0-2 |
A zombie, husk, drowned, zombie villager, skeleton, stray, wither skeleton, piglin or zombified piglin wearing leather armour drops extra scraps for each piece worn: helmet 4, chestplate 6, leggings 5, boots 3.
Learning It
Rotten flesh cooks down into hide. That is the best idea here and it is invisible: a furnace gives no hint what it will accept, and the thing every player has too much of is the last thing anyone would think to put in one.
With village-quests installed, a leatherworker teaches the trade in five lessons, in the order somebody would need them: four scraps (what the unit is), four leather got without killing anything (where the trick is said out loud), a book (what is already made of hide), a pair of leather boots unpicked in front of you for twelve scraps (what unpicking costs), and last a full block of leather. Nine leather is past the point where "there is another way to get this" stops being trivia. Graduating leaves you a block of leather to keep.
Optional and guarded: without village-quests the mod behaves exactly as before.
Pandorical
More Leather registers the Block of Leather's block/item models and renames + reskins vanilla rabbit hide into "Leather Scraps" through Pandorical's content sync, including overrideVanillaItem for the rabbit hide rename.
The Pandorical mod must be installed client-side to see the Block of Leather rendered and the "Leather Scraps" name/texture on rabbit hide. Without it, the underlying items and recipes still work, but a connecting client sees vanilla names/textures (e.g. "Rabbit Hide" instead of "Leather Scraps") and the Block of Leather may not render correctly.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources