More Than Realistic

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More Than Realistic

By GeniusofABOwner

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Mods adds realistic features in you minecraft

Mod Loaders
Minecraft

About

Description

More than realistic

A modification that introduces minor realistic adjustments to mob behavior, weather phenomena, and block interactions. All features can be toggled or customized via the in-game configuration menu accessible from the pause screen.

Animals & NPCs

  • Herd Panic - Attacking an animal causes all nearby individuals of the same species within a specific configurable radius to panic.
  • Horse Panic - Nearby lightning strikes cause horses to run. If ridden, there is a configurable percentage chance that the rider will be dismounted.
  • Fox Stealing - If the player's hunger bar drops below 3 units and they hold food in their hand, nearby wild foxes can steal one item of food.
  • Golem Panic - Attacking an Iron Golem causes all villagers within the local village radius to flee into nearby houses.

World & Weather

  • Snow Melting - Snow layers and snow blocks gradually melt when placed within a specific configurable radius of heat sources, including lava, fire, active furnaces, and lit campfires.
  • Lightning Glass - Lightning striking sand or red sand blocks has a chance to transform the blocks at the epicenter into glass.
  • Lightning Rod Break - Introduces a 0.001% chance for a lightning rod to break and disappear upon receiving a lightning strike.

Blocks & Mechanics

  • Stonecutter Damage - Standing on top of an active stonecutter inflicts minor continuous physical damage to the entity.
  • Wet Campfires - Extinguished campfires exposed to direct rain transfer into a "wet" state, making them significantly harder to relight with flint and steel.
  • Campfire Struggle - Burning campfires exposed to direct rain do not extinguish immediately; they hiss and emit sparks for several seconds before completely going out.
  • Trapdoor Rain - Open trapdoors do not obstruct weather, allowing rain to pass through and extinguish fires or players positioned directly beneath them.

Report or Suggest

More than realistic

A modification that introduces minor realistic adjustments to mob behavior, weather phenomena, and block interactions. All features can be toggled or customized via the in-game configuration menu accessible from the pause screen.

Animals & NPCs

  • Herd Panic - Attacking an animal causes all nearby individuals of the same species within a specific configurable radius to panic.
  • Horse Panic - Nearby lightning strikes cause horses to run. If ridden, there is a configurable percentage chance that the rider will be dismounted.
  • Fox Stealing - If the player's hunger bar drops below 3 units and they hold food in their hand, nearby wild foxes can steal one item of food.
  • Golem Panic - Attacking an Iron Golem causes all villagers within the local village radius to flee into nearby houses.

World & Weather

  • Snow Melting - Snow layers and snow blocks gradually melt when placed within a specific configurable radius of heat sources, including lava, fire, active furnaces, and lit campfires.
  • Lightning Glass - Lightning striking sand or red sand blocks has a chance to transform the blocks at the epicenter into glass.
  • Lightning Rod Break - Introduces a 0.001% chance for a lightning rod to break and disappear upon receiving a lightning strike.

Blocks & Mechanics

  • Stonecutter Damage - Standing on top of an active stonecutter inflicts minor continuous physical damage to the entity.
  • Wet Campfires - Extinguished campfires exposed to direct rain transfer into a "wet" state, making them significantly harder to relight with flint and steel.
  • Campfire Struggle - Burning campfires exposed to direct rain do not extinguish immediately; they hiss and emit sparks for several seconds before completely going out.
  • Trapdoor Rain - Open trapdoors do not obstruct weather, allowing rain to pass through and extinguish fires or players positioned directly beneath them.

Report or Suggest