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More Wolf Traits
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A datapack to give each wolf variant a unique trait.
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Description
More Wolf Traits will give all wolf variants unique traits to explore and look for.
Trait level will be randomized. No need for two top level wolves. Just two wolves and a supply of meats to breed them.
Adds 9 new advancements.
Multiplayer Friendly. Everyone can have a wolf.
All wolves give all skeleton types slowness for 1 second when at close range.
All wolves can be given a totem of undying. Equip a totem in your offhand, then feed your wolf. Switch your totem to your mainhand to give the glow effect to all wolves who have a totem equipped.
All wolves will be able to notify the player of their trait level. Equip a written book in your offhand, then feed your wolf. Trait level will be notified to the player in chat.
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Most wolves give birth to a litter. Wolf pups will be untamed when born to parity llama crias.
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Snowy wolf - 1 pup
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Rusty wolf - 2 pups
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Chestnut wolf - 4 pups
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Black wolf - 4 pups
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Pale wolf - 4 pups
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Woods wolf - 4 pups
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Ashen wolf - 4 pups
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Striped wolf - 6 pups
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Spotted wolf - 6 pups
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Pale wolves (attack trait) will deal more damage. From default 4 health points to max 8 health points.
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Level 0 - 4 Health Points
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Level 1 - 5 Health Points
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Level 2 - 6 Health Points
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Level 3 - 7 Health Points
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Level 4 - 8 Health Points
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Striped wolves (bulky trait) will resist more melee damage. From default 0 armor points to max 20 armor points.
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Level 0 - 0 Armor Points
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Level 1 - 4 Armor Points
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Level 2 - 8 Armor Points
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Level 3 - 12 Armor Points
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Level 4 - 16 Armor Points
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Level 5 - 20 Armor Points
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Spotted wolves (speed trait) will run faster. From default 0.3 to max 0.4.
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Level 0 - 0.3
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Level 1 - 0.32
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Level 2 - 0.34
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Level 3 - 0.36
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Level 4 - 0.38
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Level 5 - 0.4
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Rusty wolves (swim trait) will maneuver through water more efficiently. From default 0 to max 1.
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Level 0 - 0
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Level 1 - 0.2
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Level 2 - 0.4
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Level 3 - 0.6
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Level 4 - 0.8
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Level 5 - 1
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Ashen wolves (health trait) will have even more health. From default 40 health points to max 60 health points.
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Level 0 - 40 Health Points
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Level 1 - 44 Health Points
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Level 2 - 48 Health Points
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Level 3 - 52 Health Points
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Level 4 - 56 Health Points
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Level 5 - 60 Health Points
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Snowy wolves (lightfoot trait) can walk on powdered snow without sinking.
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Chestnut wolves (boost trait) will give all nearby wolves effects to enhance their unique characteristics when on the offensive. Wolves with no traits that can mirror effects will be given nausea (no effect given).
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Pale Wolf - Strength
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Striped Wolf - Resistance
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Spotted Wolf - Speed
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Rusty Wolf - Dolphins Grace
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Ashen Wolf - Health Boost
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Snowy Wolf - Nausea
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Black Wolf - Nausea
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Woods Wolf - Regeneration
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Black wolves (bond trait) will give nearby players beacon effects for 3 minutes. Equip a water bottle in your offhand, then feed your wolf. Effects will be based on personality. Less range in exchange for mobility.
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Cute - Speed
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Grumpy - Haste
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Big - Resistance
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Sad - Jump Boost
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Angry - Strength
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Puglin - Regeneration
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Classic - None
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Woods wolves (antibody trait) will remove the poison effect from nearby wolves. Regeneration will be given to all nearby wolves every 2 minutes.
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