More Cobblemon Sound Events

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More Cobblemon Sound Events

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Adds a collection of extra Cobblemon sound events, making it easier for both resourcepack and modpack creators to customise audio.

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Minecraft

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Type
Mod
License
Apache License 2.0
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Description

More Cobblemon Sound Events

Adds a collection of extra Cobblemon sound events, making it easier for both resourcepack and modpack creators to customise audio.

Important: This mod does not include any sound files by default. It simply registers additional sound events that can be mapped to your own sounds through a resource pack or other similar means.

Usage

Create a sounds.json file at:

assets/morecobblemonsoundevents/sounds.json

Then define the sound events you want to override -- For example:

// CoolResourcePack/assets/morecobblemonsoundevents/sounds.json
{
  "battle.pvw.win": {
    // Player vs Wild battle win event
    "sounds": [
      {
        "name": "mod:sound/id",
        "type": "event"
      }
    ]
  }
}

A complete list of available sound events can be found in the mod's bundled sounds.json file:

src/main/resources/assets/morecobblemonsoundevents/sounds.json

Referencing Sound Files

See here for more details on how to structure your sounds.json file and the available options.

Custom Sound Files

If you want to use custom sound files, make sure to place them in the correct location within your resource pack:

assets/namespace/sounds/my-cool-win-sound.ogg

Then reference them in your sounds.json:

//..
"sounds": [
  {
    "name": "namespace:path/to/sound/file",
    "type": "file" // default is "file"
  }
]
//..

Existing Sounds

If you want to use existing sounds from other mods or Minecraft, you can reference them directly by their namespace and path:

//..
"sounds": [
  {
    "name": "entity.player.levelup",
    "type": "event"
  }
]
//..

You can also browse existing Minecraft sounds via https://minecraftsounds.com!

License

Packaged under Apache License 2.0, see LICENSE for more details.

You may use this in your modpacks, all I ask is that you please link back to this Modrinth Project via a manifest!

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