Mortality - A Terramity Addon
Mortality adds new content and weapons, minibosses and resource farming methods, but most importantly, Structures and Dungeons to Conquer!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Adds extra features or content to an existing mod.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
WARNING: I've chosen to stop working on Mortality as currently Terramity 1.0 is somewhere around the corner and compared to the amount of content and its quality, Mortality would likely need to be rebuilt entirely from the ground up once that time comes, So ill be preparing stuff for Mortality2 which would release in the following months, as currently its built to suit current progression and fill in parts that are a slog with alternative ways to progress, all of which basically has already been changed, in future base terramity, so you can see the issue
Requires:
Terramity, GeckoLib, CuriosApi, (Highly Recommended) Better Combat
Description:
Mortality was created to tackle an issue of mine originally with the fact that late game, resources are needed in larger quantities, yet do not become more common, yet it has evolved into a fully fledged addon that will be receiving loads of development and updates over time!
This Addon primarily features new structures, currently staring, 3, distinct structures to be found and fought through for more loot and rewards than one may find plausible. Additionally some structures come packed with their own Minibosses, Gear, Weapons and Curios as well as new Mobs to fight against!
Structures:
Uvogre Village:
The Uvogre village is a simple set of structures made by simpler minded beings. Brutaly strung together, it doesnt hold many riches- Most certainly a place to avoid given its sinister inhabitants- However if youve attained a level of power and confidence, feel as free to be to dive onto those walking clumps of hp as you wish!
Redwood Facility:
The Redwood Facility is a grand Dungeon that stands tall in old growth spruce and pine taigas. Functioning as all, refinery, forestry, machinery and most importantly a mining facility. It is swarmed by the dead and machines of old times, set to kill. It holds great rewards as many as it does risks if entered! Expect to take a hike if you wish to go about its capture safely...
Daemonfort:
The Daemonfort is a massive dungeon found within the nether, a stronghold for the daemon race- Traditionalistic warriors who value victors, this dungeon is both overrun with loot, but also dangerous foes such as its three Minibosses, the Daemon Brutes and Templars, wielding grand hammers and blades, thick in armor- as well as the Infernal Cores, Fire spewing Constructs for refining alloy's of the highest quality. Should one find themselves within, anticipate to get lost swiftly...
Requires: Terramity, GeckoLib, CuriosApi, (Highly Recommended) Better Combat
Description:
Mortality was created to tackle an issue of mine originally with the fact that late game, resources are needed in larger quantities, yet do not become more common, yet it has evolved into a fully fledged addon that will be receiving loads of development and updates over time! This Addon primarily features new structures, currently staring, 3, distinct structures to be found and fought through for more loot and rewards than one may find plausible. Additionally some structures come packed with their own Minibosses, Gear, Weapons and Curios as well as new Mobs to fight against!
Structures:
Uvogre_Village
The Uvogre village is a simple set of structures made by simpler minded beings. Brutaly strung together, it doesnt hold many riches- Most certainly a place to avoid given its sinister inhabitants- However if youve attained a level of power and confidence, feel as free to be to dive onto those walking clumps of hp as you wish!Redwood_Facility
The Redwood Facility is a grand Dungeon that stands tall in old growth spruce and pine taigas. Functioning as all, refinery, forestry, machinery and most importantly a mining facility. It is swarmed by the dead and machines of old times, set to kill. It holds great rewards as many as it does risks if entered! Expect to take a hike if you wish to go about its capture safely...Daemonfort
The Daemonfort is a massive dungeon found within the nether, a stronghold for the daemon race- Traditionalistic warriors who value victors, this dungeon is both overrun with loot, but also dangerous foes such as its three Minibosses, the Daemon Brutes and Templars, wielding grand hammers and blades, thick in armor- as well as the Infernal Cores, Fire spewing Constructs for refining alloy's of the highest quality. Should one find themselves within, anticipate to get lost swiftly...Screenshots
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