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Movement Vision
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What if you could only see motion?
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the client. Works on vanilla servers.
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Description
What if you could only see motion?
Movement Vision is a simple shader mod that lets the player only see motion. The creatures around you, the rainfall, even turning your head all move around you. The effect is off by default, and is always a choice to have on or off. You can change this in the config, more below.
If you want to chat to me, join my Discord Server!

Prerequisites and API's
There are required libraries for this mod to run properly.
This mod is for 1.18.2 and might not work on older versions.
Incompatibilities
This mod may or may not crash, burn, explode, or fail with any of the following:
Compatibility
This mod has compatibility support for the following:
Configurable Options
The shader effect has a few configurable options. You can install Mod Menu to change these real-time in-game.
- Enabled - Enables the mod.
- Always On - Forces the effect on or off, no matter the situation.
- Blur Radius - How much to blur the screen; Clarity.
- Trail - How long it lingers.
- Alpha - How strong it lingers.
- Blur Count - How many times to apply the blur shader.
- Brightness - Brightness. (Applied after trail)
- Contrast - Contrast. (Applied after trail)
- Monotone - Either tints the shader a single colour, or samples the original world.
- Tint - What colour to tint the shader from 0-1. Calculate rgb / 255 for each channel.
- Incapacitated Support - Collapsible menu for Incapacitated support.
- Enabled - Enables the support for the mod
- Brighten - While incapacitated, it makes the vision go brighter instead of darker
- Clamp - Clamp the blend to 0-1 (limits the intensity of the effect)
What if you could only see motion?
Movement Vision is a simple shader mod that lets the player only see motion. The creatures around you, the rainfall, even turning your head all move around you. The effect is off by default, and is always a choice to have on or off. You can change this in the config, more below.
If you want to chat to me, join my Discord Server!

Prerequisites and API's
There are required libraries for this mod to run properly.
This mod is for 1.18.2 and might not work on older versions.
Incompatibilities
This mod may or may not crash, burn, explode, or fail with any of the following:
Optifabric
Compatibility
This mod has compatibility support for the following:
Configurable Options
The shader effect has a few configurable options. You can install Mod Menu to change these real-time in-game.
- Enabled - Enables the mod.
- Always On - Forces the effect on or off, no matter the situation.
- Blur Radius - How much to blur the screen; Clarity.
- Trail - How long it lingers.
- Alpha - How strong it lingers.
- Blur Count - How many times to apply the blur shader.
- Brightness - Brightness. (Applied after trail)
- Contrast - Contrast. (Applied after trail)
- Monotone - Either tints the shader a single colour, or samples the original world.
- Tint - What colour to tint the shader from 0-1. Calculate rgb / 255 for each channel.
- Incapacitated Support - Collapsible menu for Incapacitated support.
- Enabled - Enables the support for the mod
- Brighten - While incapacitated, it makes the vision go brighter instead of darker
- Clamp - Clamp the blend to 0-1 (limits the intensity of the effect)
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