Growling Man

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Growling Man

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adds a scary creature (horror mod)

Adventure/Exploration
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Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0.1
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About

Description

  • The Growling Man often stalks or watches players from a distance.
  • He usually hides or disappears if noticed too early.
  • He becomes dangerous if the player is “marked.”
  • Being marked happens after repeated quick animal kills.
  • When marked, he is much more likely to attack.

Special Situations

  • He is drawn to events that generate grief in the world, such as village raids.
  • During these events, his behavior becomes more aggressive toward nearby mobs.
  • He may appear in caves or dark areas and silently observe.
  • He can sometimes appear when you open your inventory.
  • If you keep your inventory open too long, he may spawn nearby.

Player Warning Signs

  • If he rushes toward you quickly, react and move away.
  • Do not stand still when he is very close.
  • Close your inventory quickly if he appears while it is open.

Sound Settings

  • Music and jumpscare sounds use the Jukebox/Note Block volume slider.
  • Lower that sound category in Minecraft settings if it is too loud.

Configuration Guide

  • Open your Minecraft directory → open the config folder.
  • Edit the mod config file with Notepad or any code editor.
  • Optional: install the Configured mod to edit settings in-game.

Main Config Options

  • Spawn timing (seconds)
  • GM Spawntime Min – minimum spawn delay
  • Spawntime Max – maximum spawn delay
  • Spawn probability
  • GM Spawn Chance – lower value = higher spawn chance

World impact

  • Regenerate Blocks If Broken By The Entity – if true, broken blocks regenerate
  • Chase duration (minutes)
  • GM Chase Time Min – minimum chase time
  • GM Chase Time Max – maximum chase time

Spawn restrictions

  • Don't Spawn GM On First Day – prevents first-day spawn if true
  • GM Max Spawn Distance – maximum distance from player in blocks
  • Marked status trigger
  • Amount Of Quick Animal Kills Needed To Get Marked

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