Overpowered!

Quick rating

Overpowered!

No reviews yet

Combine enchantments beyond max level in the anvil!

Magic
Mod Loaders
Fabric
Quilt
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
AOSL 1.0
Latest Version
1.2.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Project banner: A stary night sky with the text "overpowered" and a mysterious purple glow from the bottom

Overpowered improves Minecraft’s anvil and enchanting system by removing vanilla limitations and introducing more consistent behavior. Designed for Fabric on Minecraft 1.20.1, it supports both vanilla and modded enchantments as long as they extend the vanilla Enchantment-class.

Overleveling

Enchantment tiers can now exceed their default maximums, and enchantment levels actually add up instead of simply increasing by one. For example, combining a Smite IV book with a Smite III book results in Smite VII. Version 1.2.0 and upwards allso allow overleveling on an enchanting table!

Enchanting already enchanted items in an enchanting table

Reworked Experience Cost

The experience cost in anvils is recalculated from scratch based on the sum of enchantment levels on the final item. The cost is configurable via a multiplier. The “Too Expensive” limit is removed, so you can keep combining enchantments regardless of prior work penalties or vanilla restrictions.

Punch 2, Mending and Infinity on a bow for 20 experience levels

Overenchanting

Items can now be enchanted with enchantments they normally can’t have. For example, it’s possible to put Flame on boots. However, the mod does not alter how these enchantments function — so while Mending works on elytra, Flame on boots only applies if the boots are modified to behave like bows! Additionally, enchantments that are normally mutually exclusive can now be combined freely. For instance, Mending and Infinity can coexist on the same item without conflict.

An elytra with mending in an anvil


Also please financialy support me, I need the money frfr

Screenshots

Gallery

  • Mending + Infinity!?!?!?!?!?
    Mending + Infinity!?!?!?!?!?
  • AND IT'S AFFORDABLE!?!?!??!?!
    AND IT'S AFFORDABLE!?!?!??!?!
  • See, all compatible!
    See, all compatible!
  • And it actually works... (I tested it!)
    And it actually works... (I tested it!)
  • Gotta compensate for something perhaps?
    Gotta compensate for something perhaps?
  • Enchanting table
    Enchanting table You can now enchant already enchanted items as well! :D

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works