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Drops in ma' pocket / magnetic (telekinesis)
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Magnetic enchantment: Drops and XP fly straight into your inventory
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Introduces new enchantments and/or changes the vanilla enchantment system.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
Magnetic (Telekinesis for Minecraft)
Pick up drops and XP instantly. No running around, no missed loot. Inspired by the Hypixel Skyblock Telekinesis enchantment.
Demo

Why this mod exists
Collecting drops is busywork. Magnetic removes the cleanup loop so you can stay focused on building, mining, and combat.
Highlights
Magnetic is designed to feel instant, lightweight, and configurable without getting in your way.
- Auto-pickup: Items and XP go straight to you.
- Optional animation: Items fly to you instead of popping in.
- Rule-based activation: Enchantment, sneak, or permission conditions.
- Server-friendly: Lightweight and low overhead.

Compatibility
Works with:
- Fabric: FallingTree, KleeSlabs, RightClickHarvest, TreeHarvester, Veinminer
- Paper: mcMMO, AuraSkills, GravesX
Usage
Equip a Magnetic-enchanted tool, break or kill something, and watch drops fly to you.
Prefer always-on? Remove ENCHANTMENT from the condition statement.
Commands and Permissions
Commands:
/magnetic reload(OP/level 3) reloads the config
Permission gate:
magnetic.ability.use
Configuration
Config file: magnetic.json
Minimal example:
{
"config": {
"conditionStatement": {
"raw": "ENCHANTMENT"
},
"itemsAllowed": true,
"expAllowed": true,
"animation": {
"enabled": true
}
}
}
Apply changes with /magnetic reload or use the config screen on the client.
Full reference: docs/CONFIG.md
Condition examples:
ENCHANTMENT(default)ENCHANTMENT || PERMISSIONSNEAK
FAQ
Does this work in multiplayer?
Yes — servers and singleplayer are supported.
Where do I get the enchantment?
It’s vanilla-style: trading, loot, or the enchantment table.
Do I have to use the enchantment?
No. Remove ENCHANTMENT from the condition statement.
Can I restrict Magnetic to permissions only?
Yes. Use PERMISSION in the condition statement and grant magnetic.ability.use.
Can I disable item or XP pickup separately?
Yes. Toggle itemsAllowed and expAllowed in the config.
My inventory is full — what happens?
Magnetic can play a sound, message, or title alert. Configure cooldowns in fullInventoryAlert.
Can other players steal the floating items?
Optional. Set animation.canOtherPlayersPickup to control interception.
Support
- Issues: https://github.com/btwonion/magnetic/issues
- Discord: https://nyon.dev/discord
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