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Mythic Charms
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๐ Adds different useful Charms to the game, inspired by the game Hollow Knight
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Inspired by Hollow Knight

Mythic Charms is a Fabric mod that adds several modular artifacts called Charms to the game, granting players unique abilities. You can equip multiple charms at once within an equipment grid and access even more abilities from their combinations.

Here's a quick showcase of several charms and combinations assisting me with mace hit (creative mode because skill issue)
The mod requires Fabric API, Accessories, and Default Components (Important: Make sure the components mod is installed, as the game won't show an error if it's missing, but the mod won't function properly).
If you are looking for information about the mod's 1.20.1 pre-2.0 version, see archived mod page
For updates and teasers, you can join my Discord Server :D

Overall, the mod's advancements and Stone Pages found in the mod's structure will be your best friends to guide you through the mod.
If you're still here, here's a rundown on how to start your journey with charms.
First, you'll need to find a new structure generated in any forest biome. There, you will find two key crafting components: Amethyst Core and Resonance Carving Smithing Template, exclusive to the structure. With those, you will unlock several crafting recipes: Resonance Table, Resonance Inscriber, and Elemental Runes. With runes and the inscriber, you'll be able to craft your charms.

When you craft a charm, it will be assigned one of 4 default shapes that you can reroll using the inscriber or make a custom one in the resonance table.
To use charms, you'll need a tablet to store them and equip the tablet in your belt slot. The charms can be inserted into the tablet on the resonance table. Charm combinations work only if the charms are adjacent.

Coming soon-ish

You can help me and the development of this mod by giving your feedback in the GitHub discussions or on my Discord Server.


Inspired by Hollow Knight

Mythic Charms is a Fabric mod that adds several modular artifacts called Charms to the game, granting players unique abilities. You can equip multiple charms at once within an equipment grid and access even more abilities from their combinations.

Here's a quick showcase of several charms and combinations assisting me with mace hit (creative mode because skill issue)
The mod requires Fabric API, Accessories, and Default Components (Important: Make sure the components mod is installed, as the game won't show an error if it's missing, but the mod won't function properly).
If you are looking for information about the mod's 1.20.1 pre-2.0 version, see archived mod page
For updates and teasers, you can join my Discord Server :D

Overall, the mod's advancements and Stone Pages found in the mod's structure will be your best friends to guide you through the mod.
If you're still here, here's a rundown on how to start your journey with charms.
First, you'll need to find a new structure generated in any forest biome. There, you will find two key crafting components: Amethyst Core and Resonance Carving Smithing Template, exclusive to the structure. With those, you will unlock several crafting recipes: Resonance Table, Resonance Inscriber, and Elemental Runes. With runes and the inscriber, you'll be able to craft your charms.

When you craft a charm, it will be assigned one of 4 default shapes that you can reroll using the inscriber or make a custom one in the resonance table.
To use charms, you'll need a tablet to store them and equip the tablet in your belt slot. The charms can be inserted into the tablet on the resonance table. Charm combinations work only if the charms are adjacent.

Coming soon-ish

You can help me and the development of this mod by giving your feedback in the GitHub discussions or on my Discord Server.

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