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Natura (Unofficial Port)
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Natura on 1.21.1: redwoods and 13 more trees, berry bushes, barley and cotton, nether woods, glowshrooms and imps. NeoForge.
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Natura (Unofficial Port)
📜 Original mod
This is an unofficial port of Natura 4.3.2 by mDiyo, progwml6 and the Slime Knights (Minecraft 1.12.2). Original source: github.com/progwml6/Natura. The original's code is public domain (CC0) and its textures are CC-BY 3.0, so derivative works are allowed with credit; the textures here stay CC-BY 3.0 with credit to their authors. All of the content, art and ideas are the original authors'.
How this port differs from the original:
- Runs on Minecraft 1.21.1 with NeoForge; the original is for 1.12.2.
- The 1.12 metadata blocks are separate blocks, as 1.13+ requires; the world generation places everything where 1.12 did (by biome type and climate).
- Optional Jade integration (the barley and cotton crops show their crop item) and more translations.
Heyo, Redwood trees! Chop them all day long!
Natura by mDiyo, progwml6 and the Slime Knights filled 1.12.2 worlds with new trees, berries, crops and a livelier nether, and stayed there. This port brings version 4.3.2 to Minecraft 1.21.1 for NeoForge, with the original numbers, textures, recipes and world generation: if you played Natura in a 1.12.2 pack, it works the way you remember.
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Features
- Overworld trees: maple, silverbell, tigerwood, amaranth, willow, eucalyptus, hopseed, sakura and the giant redwood (80–140 blocks tall; grow it from 40 saplings).
- Nether trees: ghostwood, bloodwood (it hangs from the ceiling), fusewood (its logs go off when harvested) and darkwood with potash apples.
- Every wood: planks, slabs, stairs, fences, gates, doors, trapdoors, buttons, pressure plates, bookshelves, workbenches and sticks.
- Plants and food: barley and cotton crops, raspberry, blueberry, blackberry and maloberry bushes, nether berries with their own effects, saguaro cactus, bluebells, colored grass, stews in nether wood bowls, berry medley, seed bags.
- The nether: heat sand, tainted soil, soul and heat glass, thorn vines, glowshrooms small and giant, the respawn obelisk, netherrack furnace, blaze hopper and rails; clouds (off by default, as in 1.12).
- Tools and mobs: nether wood and quartz tools and kamas, nether wood bows, imp armor; imps, nitro creepers and heatscar spiders.
- Config: the 1.12 options in
config/natura-common.toml. Optional JEI (workbenches with recipe transfer) and Jade (crop growth). - Languages: English, Russian, Ukrainian, German, Spanish, Portuguese (Brazil); the original's Japanese and Chinese kept.
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Versions
- 1.21.1 — NeoForge 21.1.197+, Java 21
Installation
- Put the jar into
mods/on the server and on every client. The trees, bushes and crops generate in new chunks.
Performance
Grown barley and cotton no longer random-tick (the original kept them ticking forever): 16384 grown plants now cost the server the same as vanilla wheat. Thorn vines and animal tempting no longer create objects every tick. World generation was measured too: Natura is about 0.5 % of the generation time.
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Credits
Natura by mDiyo, progwml6 and the Slime Knights: the original mod and its textures. Port by Vladeezyy; not affiliated with the original authors. Every difference from 1.12.2, with the old and new block names, is in the port log.
Source, changelog and bug reports: github.com/Vladeezyy/natura-1.21.
License: the port's code is LGPL-3.0-only (the original code was public domain, CC0); the textures stay CC-BY 3.0 by the original authors.
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