Nature's Appetite

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Nature's Appetite

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Animals automatically eat dropped breeding food, enter love mode, and support quality-based advanced husbandry gameplay.

Automation & Processing
Farming & Agriculture
QoL & Tweaks
Food & Culinary
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Forge
NeoForge
Minecraft

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU General Public License v3.0 or later
Latest Version
natures_appetite-1.0.0.jar
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Identifiers

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CurseForge ID
Modrinth ID

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About

Description

Nature's Appetite

Overview

Nature's Appetite is a NeoForge 1.21.1 mod that automates animal feeding and breeding:

  • Animals can seek and eat dropped breeding food automatically.
  • Adult feeding is gated by breeding cooldown (age == 0) to prevent continuous waste.
  • Baby animals can continuously eat (configurable) to speed up growth.
  • Food quality is data-driven and can add healing, love-time bonus, growth bonus, extra baby chance, herd signals, and temporary special drops.

Current Features

  • Auto-feed goal injection for whitelist animals.
  • Tag-driven whitelist/blacklist control.
  • Owner attribution for breeding credit.
  • Data Map based quality system.
  • Per-level dropped-item candidate tracker for better farm performance.
  • GameTest + unit test scaffolding.

Server Config Keys

Main keys in natures_appetite-server.toml:

  • enableAutoFeed
  • enableAdultContinuousFeeding
  • enableBabyContinuousFeeding
  • scanRadius
  • scanIntervalMin
  • scanIntervalMax
  • maxCandidatesPerScan
  • pathTimeoutTicks
  • ownerAttributionRange
  • enableQualitySystem
  • enablePackBehavior
  • enableSpecialDrops

Datapack Tags

Only entities in whitelist are enabled; blacklist always overrides whitelist.

data/natures_appetite/tags/entity_type/auto_feed_animals.json

{
  "replace": true,
  "values": [
    "minecraft:cow",
    "minecraft:sheep",
    "minecraft:pig",
    "minecraft:chicken"
  ]
}

data/natures_appetite/tags/entity_type/auto_feed_blacklist.json

{
  "replace": true,
  "values": [
    "minecraft:pig"
  ]
}

Apply datapack changes:

/reload
/datapack list

Nature's Appetite

Overview

Nature's Appetite is a Forge 1.20.1 mod that automates animal feeding and breeding:

  • Animals can seek and eat dropped breeding food automatically.
  • Adult feeding is gated by breeding cooldown (age == 0) to prevent continuous waste.
  • Baby animals can continuously eat (configurable) to speed up growth.
  • Food quality is data-driven and can add healing, love-time bonus, growth bonus, extra baby chance, herd signals, and temporary special drops.

Current Features

  • Auto-feed goal injection for whitelist animals.
  • Tag-driven whitelist/blacklist control.
  • Owner attribution for breeding credit.
  • Reloadable JSON-based quality system (data_maps/item/food_quality.json).
  • Per-level dropped-item candidate tracker for better farm performance.
  • GameTest + unit test scaffolding.

Server Config Keys

Main keys in natures_appetite-server.toml:

  • enableAutoFeed
  • enableAdultContinuousFeeding
  • enableBabyContinuousFeeding
  • scanRadius
  • scanIntervalMin
  • scanIntervalMax
  • maxCandidatesPerScan
  • pathTimeoutTicks
  • ownerAttributionRange
  • enableQualitySystem
  • enablePackBehavior
  • enableSpecialDrops

Datapack Tags

Only entities in whitelist are enabled; blacklist always overrides whitelist.

data/natures_appetite/tags/entity_type/auto_feed_animals.json

{
  "replace": true,
  "values": [
    "minecraft:cow",
    "minecraft:sheep",
    "minecraft:pig",
    "minecraft:chicken"
  ]
}

data/natures_appetite/tags/entity_type/auto_feed_blacklist.json

{
  "replace": true,
  "values": [
    "minecraft:pig"
  ]
}

Apply datapack changes:

/reload
/datapack list

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