Nayzy’s Combat Realism
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Nayzy's take on gear realism: dynamic damage, speed, and armor penalties based on durability. A must-have for hardcore survival!
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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EN
Mod redefines how gear functions in Minecraft. No longer is a broken sword just as lethal as a new one. This mod introduces a dynamic penalty system where the effectiveness of your tools, weapons, and armor directly depends on their durability.
Features:
⦁ Dulling Edge: Weapons lose attack damage as they break.
⦁ Heavy Burden: Damaged armor becomes cumbersome, slowing you down.
⦁ Worn Tools: Mining speed decreases with tool wear.
⦁ Sharpness Bonus: Keep your blades above 90% to inflict Bleeding on enemies!
⦁ Stretched Bowstring: Bows and crossbows, as they break, have reduced range and are more likely to misfire.
⦁ Worn Flint: Flint and steel, if its durability is low, may not fire.
RU
Мод переосмысливает принцип работы снаряжения в Minecraft. Сломанный меч больше не такой же острый, как новый. Этот мод вводит динамическую систему штрафов, где эффективность ваших инструментов, оружия и брони напрямую зависит от их прочности.
Особенности:
⦁ Затупление лезвия: Оружие теряет урон по мере поломки.
⦁ Неудобная броня: Поврежденная броня становится неудобной, замедляя вас.
⦁ Изношенные инструменты: Скорость добычи снижается с износом инструментов.
⦁ Бонус к остроте: Поддерживайте остроту лезвий выше 90%, чтобы наносить врагам кровотечение!
⦁ Растянутая тетева: У луков и арбалетов, по мере поломки, снижается дальность, а также есть шанс осечки
⦁ Стертый кремний: Огниво, при низкой прочности, может не сработать
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