NekkoNeko-Rush

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NekkoNeko-Rush

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mob have more power than before

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Mod
Latest Version
NekkoNeko-Rush-1.4.11.jar
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Description

Changes to all hostile mobs

Increased detection range

Significantly higher probability of spawning with equipment

Chance for equipment to have enchantments

Being hit by a monster applies a "Bleeding" debuff, causing damage over time

・Changes to Zombies and Creepers

They can now place and break blocks

※Creepers are limited to placing blocks only

・Changes to ranged mobs (such as Skeletons)

They will attempt to knock the player back and flee when approached (this action has a cooldown)

Addition of new items

Added healing items and items to stop bleeding

Implemented items that increase maximum health upon consumption; these have a low chance of dropping when mining ores.

Implemented "Relics" that grant special effects. Once used, a Relic changes form, and its effect applies only while the item is held in your inventory. Used Relics can be restored to a usable state using items dropped by Creepers.

・New Structures

A dilapidated single-family home now appears underground.

※This mod is currently a work-in-progress and will receive future updates.

敵モブ全体の変更

探知距離の増加

装備を着ている確率が大幅に上昇

装備にエンチャントがつく可能性が

モンスターに殴られると出血デバフがつき、継続ダメージを受けます

・ゾンビとクリーパーの変更

ブロックの設置と破壊を行うように

※クリーパーはブロックの設置のみになりました

・スケルトン等の遠距離攻撃モブの変更

・プレイヤーが近づくとノックバックして逃げようとします(これにはクールダウンがあります)

新アイテムの追加

回復アイテムと出血を止めるアイテムを追加

消費することで最大体力や防御力が増加するアイテムを実装。これは鉱石を破壊すると低確率で入手可能です。

使うと特殊な効果が得られる遺物を実装。遺物は一度使うと形をかえ、それを保持している最中のみ効果が付与されます。一度使った遺物はクリーパーからドロップするアイテムで修復し、使えるようになります。

・新しい構造物

地下に荒廃した一軒家が生成されるようになりました

※このMODは製作途中で今後アップデートを重ねていきます

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  • 2026-07-01_19.45.08.png
    2026-07-01_19.45.08.png 2026-07-01_19.45.08.png
  • 2026-07-01_19.41.37.png
    2026-07-01_19.41.37.png 2026-07-01_19.41.37.png

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