NeoSync

Quick rating

NeoSync

No reviews yet

Inspired by the original Sync mod, NeoSync lets you clone yourself into shells each with its own inventory, XP, and gamemode and swap minds between them across time and space.

Tech
QoL & Tweaks
Player Transport
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
NeoSync 26.1.2-1.5.3
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

NeoSync

NeoSync

One mind. Many bodies.

NeoSync brings the legendary Sync experience to NeoForge 1.21.1.

Grow extra bodies, or shells, each with its own inventory, experience level, and gamemode. Swap your consciousness between them at will. Die in a shell? You wake up in another. Leave one parked in the Nether while you mine the Overworld. Keep a spare set of enchanted gear loaded in a shell halfway across the server. The possibilities are yours.


How it works

  1. Craft a Shell Constructor and place it down.

  2. Provide a genetic sample — right-click with an empty hand. > ⚠️ With default config this costs 20 HP (40 in hardcore). Hold a totem, eat a golden apple, or flip warnPlayerInsteadOfKilling in the config if you'd rather not die for science.

  3. Power the Constructor. Place a Treadmill next to it, lure a pig or wolf onto the front block, and piggawatts flow. Or hook it up to any Forge Energy source from your favourite tech mod.

  4. Craft a Shell Storage, place it, and feed it redstone or FE.

  5. Walk into an open Shell Storage and a radial shell menu appears — pick your destination body and sync.

    Shell Constructor in action

    Radial shell selector


Features

  • Cross-dimensional syncing. Park shells in the Overworld, Nether, End, or any modded dimension and sync between them instantly.
  • Per-shell inventory, XP, and gamemode. Each shell is a fully independent body with its own loadout and progression.
  • Death handoff. If a shell dies, you auto-sync back to your original body or to a random remaining shell if the original is gone. Shell deaths don't count toward your death counter.
  • Automation support. Pipe armor and tools into a Shell Storage to equip the parked shell, or pull gear back out.
  • Dye your storages. Right-click a Shell Storage with dye to color-code it makes spotting "the mining shell" across a dozen containers easier.
  • Configurable sync priority. On death, auto-sync to the NATURAL, NEAREST, or dye-color-matched shell of your choice.
  • Flexible power. Shell Storages accept raw redstone signal and/or FE. Treadmills output FE to any energy-accepting block.
  • Comparator output. Containers emit signal based on either build progress or inventory fullness — right-click with a wrench (stick by default) to toggle. ~~~~

Blocks & Items

Block / Item Purpose
Shell Constructor Consumes FE to grow a new shell from your genetic sample.
Shell Storage Houses a shell; walking in opens the radial selector. Needs power to keep the shell alive.
Treadmill Two-block structure. Lure an animal on; it walks; FE flows.
Sync Core Key crafting ingredient — combine with gray concrete to make either shell container.

Mod Integration

JEI — in-depth info panels on every sync block explaining the workflow, plus a Treadmill Energy Sources category listing every supported entity and its FE/tick output.

Jade — crosshair tooltips for Shell Constructors, Storages, and Treadmills showing owner, build progress, color, powered state, and energy.

Both are optional. NeoSync runs fine without them.


Configuration

Everything is tunable in config/neosync-common.toml. A taste of the knobs:

Key Default Effect
enableInstantShellConstruction false Instant shell builds in creative.
warnPlayerInsteadOfKilling false Don't kill low-HP players on fingerstick.
fingerstickDamage / hardcoreFingerstickDamage 20 / 40 HP consumed per shell sample.
shellConstructorCapacity 256000 FE needed to finish a shell.
shellStorageCapacity / shellStorageConsumption 320 / 16 FE buffer + per-tick drain to keep a shell alive.
shellStorageAcceptsRedstone true Accept raw redstone signal as power.
shellStorageMaxUnpoweredLifespan 20 Ticks a storage holds a shell without power.
energyMap chicken=2, pig=16, player=20, wolf=22, villager=25, creeper=80, enderman=160 FE/tick each entity generates on a treadmill.
syncPriority NATURAL On-death auto-sync target: NATURAL, NEAREST, or any dye color.
wrench minecraft:stick Item that toggles a container's comparator output.

Credits & License

Original concept: iChun — the original Sync mod.

Fabric reimplementation: Kir_Antipov.

NeoForge 1.21.1 port: BreakinBlocks.

Licensed under MIT. See the LICENSE file for details.

NeoSync

NeoSync

One mind. Many bodies.

NeoSync brings the legendary Sync experience to NeoForge 1.21.1.

Grow extra bodies, or shells, each with its own inventory, experience level, and gamemode. Swap your consciousness between them at will. Die in a shell? You wake up in another. Leave one parked in the Nether while you mine the Overworld. Keep a spare set of enchanted gear loaded in a shell halfway across the server. The possibilities are yours.


How it works

  1. Craft a Shell Constructor and place it down.
  2. Provide a genetic sample — right-click with an empty hand.

    ⚠️ With default config this costs 20 HP (40 in hardcore). Hold a totem, eat a golden apple, or flip warnPlayerInsteadOfKilling in the config if you'd rather not die for science.

  3. Power the Constructor. Place a Treadmill next to it, lure a pig or wolf onto the front block, and piggawatts flow. Or hook it up to any Forge Energy source from your favourite tech mod.
  4. Craft a Shell Storage, place it, and feed it redstone or FE.
  5. Walk into an open Shell Storage and a radial shell menu appears — pick your destination body and sync.

Shell Constructor in action

Radial shell selector


Features

  • Cross-dimensional syncing. Park shells in the Overworld, Nether, End, or any modded dimension and sync between them instantly.
  • Per-shell inventory, XP, and gamemode. Each shell is a fully independent body with its own loadout and progression.
  • Death handoff. If a shell dies, you auto-sync back to your original body or to a random remaining shell if the original is gone. Shell deaths don't count toward your death counter.
  • Automation support. Pipe armor and tools into a Shell Storage to equip the parked shell, or pull gear back out.
  • Dye your storages. Right-click a Shell Storage with dye to color-code it makes spotting "the mining shell" across a dozen containers easier.
  • Configurable sync priority. On death, auto-sync to the NATURAL, NEAREST, or dye-color-matched shell of your choice.
  • Flexible power. Shell Storages accept raw redstone signal and/or FE. Treadmills output FE to any energy-accepting block.
  • Comparator output. Containers emit signal based on either build progress or inventory fullness — right-click with a wrench (stick by default) to toggle.

Blocks & Items

Block / Item Purpose
Shell Constructor Consumes FE to grow a new shell from your genetic sample.
Shell Storage Houses a shell; walking in opens the radial selector. Needs power to keep the shell alive.
Treadmill Two-block structure. Lure an animal on; it walks; FE flows.
Sync Core Key crafting ingredient — combine with gray concrete to make either shell container.

Mod Integration

  • JEI — in-depth info panels on every sync block explaining the workflow, plus a Treadmill Energy Sources category listing every supported entity and its FE/tick output.
  • Jade — crosshair tooltips for Shell Constructors, Storages, and Treadmills showing owner, build progress, color, powered state, and energy.

Both are optional. NeoSync runs fine without them.


Configuration

Everything is tunable in config/neosync-common.toml. A taste of the knobs:

Key Default Effect
enableInstantShellConstruction false Instant shell builds in creative.
warnPlayerInsteadOfKilling false Don't kill low-HP players on fingerstick.
fingerstickDamage / hardcoreFingerstickDamage 20 / 40 HP consumed per shell sample.
shellConstructorCapacity 256000 FE needed to finish a shell.
shellStorageCapacity / shellStorageConsumption 320 / 16 FE buffer + per-tick drain to keep a shell alive.
shellStorageAcceptsRedstone true Accept raw redstone signal as power.
shellStorageMaxUnpoweredLifespan 20 Ticks a storage holds a shell without power.
energyMap chicken=2, pig=16, player=20, wolf=22, villager=25, creeper=80, enderman=160 FE/tick each entity generates on a treadmill.
syncPriority NATURAL On-death auto-sync target: NATURAL, NEAREST, or any dye color.
wrench minecraft:stick Item that toggles a container's comparator output.

Credits & License

  • Original concept: iChun — the original Sync mod.
  • Fabric reimplementation: Kir_Antipov.
  • NeoForge 1.21.1 port: BreakinBlocks.

Licensed under MIT. See the LICENSE file for details.

Screenshots

Gallery

  • 2026-04-22_08.00.41.png
    2026-04-22_08.00.41.png 2026-04-22_08.00.41.png
  • 2026-04-22_07.57.02.png
    2026-04-22_07.57.02.png 2026-04-22_07.57.02.png
  • Rebuilding a better future you!
    Rebuilding a better future you! Print new shells anywhere in any dimension and download to them on demand.
  • One mind, Many Bodies
    One mind, Many Bodies Getting started in a world of syncronicity

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~110,000
Total Downloads
CurseForge
~110,000
Modrinth
~2,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works