New Enchantment System
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Basic enchantments are changed to upgrades and adds enchantments
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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✨ Gear Upgrades — A Smarter Enchantment System
This mod replaces traditional enchantments with a new system of gear upgrades, offering a more logical and material-based approach to tool progression.
🛠️ Gear Upgrades Instead of Enchants
Each tool or armor piece can be upgraded up to 4 times:
- 2x durability upgrades (Unbreaking-style)
- 2x gear-specific upgrades (like Efficiency or Sharpness)
💥 How it works:
- Durability upgrades are applied by simply repairing the item
- 1st repair = Unbreaking II
- 2nd repair = Unbreaking IV
- It costs more, but the tool lasts much longer
- Gear-specific upgrades are applied with materials on a smithing table or anvil:
- Efficiency → Gold (2 upgrade equivalent to efficiency 5)
- Protection → Iron
- Sharpness → amethyst shard
- Tridents and maces support Sharpness and are fully repairable:
- Trident → Prismarine Shard
- Mace → Blackstone
🧱 Enchantment Capacity by Material
Each item has a maximum number of enchantment levels it can support, based on the material it’s made from:
| Material | Max Enchantment Points |
|---|---|
| Wood | 3 |
| Stone | 4 |
| Leather | 4 |
| Iron | 5 |
| Diamond | 6 |
| Netherite | 7 |
| Gold | 8 |
Enchantments that don’t have levels (like Soulbound and mending) don’t count toward the enchantment point total.
This system encourages material progression — stronger materials support more magic, but require greater investment.
📦 Enchanting Overhaul
- The enchantment table no longer previews enchantments
- Enchanted books are more common in loot chests
- All enchantments are capped at level 3
- No more mutually exclusive enchantments — except:
- Silk Touch vs Fortune
- Riptide vs Chanelling & loyalty
🆕 New Enchantments (7 Total)
| Name | Description |
|---|---|
| Soul Bound | Keep gear on death, but lose enchantment |
| Inhumain | Bonus damage vs humanoids (players, villagers, witches) |
| Berserker | Axe deals more damage the lower your health |
| Magic Protection | Reduces damage from magic & thorns |
| Reach | Extends attack & block reach |
| Excavator | Break multiple blocks in a pattern (1 = line, 2 = cross, 3 = 3x3) |
| Syphon | Trident kills heal the user |
📖 New Item: The Sister Tome
Combine this item with any enchanted book on an anvil to create a duplicate of that book.
More coming...
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