Nick Paints
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Create custom paints for your nickname
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
NickPaints
Dynamic, Cloud-Synced Gradient Nicknames for Minecraft
NickPaints is an advanced, client-side Fabric mod that brings your Minecraft identity to life with fully customizable, animated gradient nicknames.
- Animated Gradient Nicknames: Create beautiful, flowing gradients with multiple colors that animate smoothly over your nametag.
- Cloud Syncing: Design your unique paint and sync it to the cloud. Other players with the mod will see your custom nametag exactly as you designed it.
- Extensive Customization: Use a simple yet powerful syntax to control every aspect of your gradient, including animation speed, gradient length, style (smooth or blocky), animation direction, and more.
- Live In-Game GUI: Press a key (default
G) to open an interface with a real-time preview of your design. Features tab-completion for easy argument input. - Client-Side Control: Locally disable paints for all players or specific individuals with simple in-game commands. Your preferences are saved and persist across sessions.
This is a client-side Fabric mod.
- Install the Fabric Loader.
- Install the Fabric API. It is a required dependency.
- Download the latest version of NickPaints from the Modrinth Page
- Place the downloaded
.jarfile into yourmodsfolder. - Launch the game.
In-Game GUI
The easiest way to configure your paint is through the in-game GUI.
- Press
G(configurable in controls) to open the settings screen. - Enter your gradient string in the text field. You will see a live preview of your design at the top.
- Use
Tabto autocomplete arguments likespeed(),segment(), etc. - Click "Save & Sync to Cloud" to save your design and make it visible to other players. This requires a valid Mojang session.
Gradient Syntax
The core of the mod is its powerful gradient string syntax. It consists of a list of colors followed by optional arguments.
Colors
Colors are defined using standard HEX codes, separated by commas.
#ff0000, #0000ff - A simple gradient from red to blue.
Arguments
Arguments are added after the colors, in any order.
| Argument | Description | Example |
|---|---|---|
speed(ms) |
Controls the animation speed in milliseconds. A full cycle takes this amount of time. | speed(2000) |
segment(chars) |
Stretches the full gradient over a specified number of characters. Allows long gradients to "scroll" across short names. | segment(15) |
style(block) |
Changes the gradient from a smooth blend to sharp, distinct color blocks. | style(block) |
direction(rtl) |
Reverses the gradient and animation direction from Right-to-Left instead of the default Left-to-Right. | direction(rtl) |
static(true) |
Completely disables all animation, creating a static gradient. | static(true) |
rainbow(ms) |
A special preset that creates an animated rainbow effect. Overrides any HEX colors. | rainbow(3000) |
Full Example:
#e0c3fc, #8ec5fc, #8ec5fc, #e0c3fc speed(1000) segment(8) direction(rtl)
NickPaints provides a set of client-side commands for managing local settings.
| Command | Description |
|---|---|
/nickpaints clear-cache |
Clears the local cache of other players' paints, forcing the mod to re-fetch them. |
/nickpaints toggle global [true/false] |
Enables or disables the rendering of ALL custom paints. Toggles if no state is provided. |
/nickpaints toggle player <username> [true/false] |
Disables or enables rendering for a specific player. Supports tab-completion for online and already-disabled players. |
/nickpaints toggle list |
Displays the current global rendering status and lists all players for whom paints are locally disabled. |
This project is licensed under the MIT License. See the LICENSE file for details.
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