Nick Paints

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Nick Paints

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Create custom paints for your nickname

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Fabric
Minecraft

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Type
Mod
License
MIT License
Latest Version
2.0.1-mc1.21.8
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Description


NickPaints

Dynamic, Cloud-Synced Gradient Nicknames for Minecraft

NickPaints is an advanced, client-side Fabric mod that brings your Minecraft identity to life with fully customizable, animated gradient nicknames.


Features
  • Animated Gradient Nicknames: Create beautiful, flowing gradients with multiple colors that animate smoothly over your nametag.
  • Cloud Syncing: Design your unique paint and sync it to the cloud. Other players with the mod will see your custom nametag exactly as you designed it.
  • Extensive Customization: Use a simple yet powerful syntax to control every aspect of your gradient, including animation speed, gradient length, style (smooth or blocky), animation direction, and more.
  • Live In-Game GUI: Press a key (default G) to open an interface with a real-time preview of your design. Features tab-completion for easy argument input.
  • Client-Side Control: Locally disable paints for all players or specific individuals with simple in-game commands. Your preferences are saved and persist across sessions.

Installation

This is a client-side Fabric mod.

  1. Install the Fabric Loader.
  2. Install the Fabric API. It is a required dependency.
  3. Download the latest version of NickPaints from the Modrinth Page
  4. Place the downloaded .jar file into your mods folder.
  5. Launch the game.

Configuration

In-Game GUI

The easiest way to configure your paint is through the in-game GUI.

  • Press G (configurable in controls) to open the settings screen.
  • Enter your gradient string in the text field. You will see a live preview of your design at the top.
  • Use Tab to autocomplete arguments like speed(), segment(), etc.
  • Click "Save & Sync to Cloud" to save your design and make it visible to other players. This requires a valid Mojang session.

Gradient Syntax

The core of the mod is its powerful gradient string syntax. It consists of a list of colors followed by optional arguments.

Colors

Colors are defined using standard HEX codes, separated by commas. #ff0000, #0000ff - A simple gradient from red to blue.

Arguments

Arguments are added after the colors, in any order.

Argument Description Example
speed(ms) Controls the animation speed in milliseconds. A full cycle takes this amount of time. speed(2000)
segment(chars) Stretches the full gradient over a specified number of characters. Allows long gradients to "scroll" across short names. segment(15)
style(block) Changes the gradient from a smooth blend to sharp, distinct color blocks. style(block)
direction(rtl) Reverses the gradient and animation direction from Right-to-Left instead of the default Left-to-Right. direction(rtl)
static(true) Completely disables all animation, creating a static gradient. static(true)
rainbow(ms) A special preset that creates an animated rainbow effect. Overrides any HEX colors. rainbow(3000)

Full Example: #e0c3fc, #8ec5fc, #8ec5fc, #e0c3fc speed(1000) segment(8) direction(rtl)


Commands

NickPaints provides a set of client-side commands for managing local settings.

Command Description
/nickpaints clear-cache Clears the local cache of other players' paints, forcing the mod to re-fetch them.
/nickpaints toggle global [true/false] Enables or disables the rendering of ALL custom paints. Toggles if no state is provided.
/nickpaints toggle player <username> [true/false] Disables or enables rendering for a specific player. Supports tab-completion for online and already-disabled players.
/nickpaints toggle list Displays the current global rendering status and lists all players for whom paints are locally disabled.

License

This project is licensed under the MIT License. See the LICENSE file for details.

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    example

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