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No Animal Tempt Delay
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๐ Removes the cooldown in between trying to attract animals with their desired food.
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Runs entirely on the server. Also works in singleplayer.
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No Animal Tempt Delay removes the cooldown period in between an animal being attracted to their desired food that a player is holding. If they see the food, they'll always be tempted by it. See the GIFs below for an example what the mod does, and the behaviour without it installed. Makes moving animals over long distances a whole lot easier!
This is with the mod installed.
The chicken will always be tempted by the wheat seeds:

ย
Without it installed, animals walk away if the item is changed or the line of sight is broken:

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!
No Animal Tempt Delay removes the cooldown period in between an animal being attracted to their desired food that a player is holding. If they see the food, they'll always be tempted by it. See the GIFs below for an example what the mod does, and the behaviour without it installed. Makes moving animals over long distances a whole lot easier!
This is with the mod installed.
The chicken will always be tempted by the wheat seeds:
Show Spoiler

ย
Without it installed, animals walk away if the item is changed or the line of sight is broken:
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!
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