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No Farming
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Adds features that encourage exploration over constant grinding
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Runs entirely on the server. Also works in singleplayer.
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Varies by version.
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Description
Description
Adds some features that discourage grinding and encourage exploration, without just deleting items from the game because they are "too OP" and instead making them less farmable Some things that are included:
- Evokers killed in a Raid will now drop a Totem of Protection, which is a weaker, farmable totem that still protects you but leaves you on half a heart without effects. Mansion Evokers will still give regular Totems of Undying.
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Supports Java Edition 1.21.5 - 26.3
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Incompatible with anything modifying the same loot tables or other files. For example, one that modifies the Evoker's loot table.
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