No Totem Animation

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No Totem Animation

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Hides the screen-covering totem of undying pop animation so you keep a clear view — with a built-in totem pop counter HUD.

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Minecraft

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Type
Mod
License
MIT License
Latest Version
1.0.0+1.20.1
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Description

No Totem Animation

When a totem of undying saves you, vanilla throws a giant spinning totem across your whole screen — right when you can least afford to lose sight of a fight. No Totem Animation removes that screen-covering pop animation so your view stays clear. The totem still works exactly the same; you just don't get blinded.

As a bonus, it keeps a tidy totem pop counter on your HUD so you always know how many totems you've burned.

✨ Features

  • 🛡️ No pop animation — removes the full-screen totem render the moment it triggers
  • 🔢 Totem pop counter — a clean "Totems: N" HUD showing how many totems you've popped
  • 🎨 Customizable counter — toggle it on/off, move it (X/Y), change its color
  • ♻️ Auto + manual reset — the counter resets when you switch world/server, plus a reset button and a reset keybind
  • 🎚️ Mod Menu config — flip every option in-game
  • 🪶 Tiny & client-side — no performance cost, works on any server

⚙️ How it works

The mod simply cancels the totem's on-screen "floating item" render — particles and the actual save effect are untouched. Everything is client-side, so you can use it anywhere, including on servers you don't control.

📌 Requirements & notes

  • Fabric API required · Mod Menu recommended (for the settings screen)
  • Client-side only — no server install needed
  • The reset keybind is unbound by default (set it in Controls); on the latest snapshot the counter resets via the in-game button

🧩 Supported versions

1.20.1 · 1.21 · 1.21.1 · 1.21.4 · 1.21.8 · 1.21.11 · 26.1


Made by x1eqn

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