NoLuck
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This mod reduces the luck factor in the game to make it more skill based. This doesn't mean that the game will be easier!
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
This mod changes the game so it will be less luck based and more skill based.
The mod effects the game in different ways:
The statistics are now correct
Now chance of getting a a rare drop always work. Meanning that if, for example, the change of getting a wither skull is 1/40, so it will take at least 40 wither skletons to get a wither skull. (Before you could kill 60, 80 or even 100 wither skletons without getting one).
No need to spend hours in the end.
When you find your fisrt end city you will find a map at the entrance. Right click that map will show you the next end city you can find, so now you won't need to search for hours end cities which can be tedious.
Beware! Using those maps will freeze the game for a faw moments.
No need to search for hours to find biomes
Now cartographer will sell maps that can lead you to biomes, so you won't need to spend hours searching for a certain biome.
Find where slime spawned
Know if you see a slime over around, you can see through the F3 screen where it spawned. If it spawned in a slime chunk you will see "spawned at: " and the chunk coords in the right side under "targeted entity", and if it spawned in a swamp you will see "spawned at: swamp". So know if you find a slime you wont need to check each chunk around to be sure if this is the chuck the slime came from.
This is the list of the biomes you can get:
- Desert
- Taiga
- Swamp
- Frozen ocean
- Mushroom fields
- Jungle
- Birch forest
- Dark forest
- Savanna
- Badlands
- Warm ocean
- Sunflower plains
- Gravelly mountains
- Flower forest
- Ice spikes
- Giant spruce taiga
- Bamboo jungle
If you think some biomes should be added or removed, feel free to write it in the comments.
If you have more ideas feel free to suggest it.
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